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Dynamic Programming for One-sided Partially Observable Pursuit-evasion Games

The result's identifiers

  • Result code in IS VaVaI

    <a href="https://www.isvavai.cz/riv?ss=detail&h=RIV%2F68407700%3A21230%2F17%3A00315211" target="_blank" >RIV/68407700:21230/17:00315211 - isvavai.cz</a>

  • Result on the web

    <a href="http://dx.doi.org/10.5220/0006190605030510" target="_blank" >http://dx.doi.org/10.5220/0006190605030510</a>

  • DOI - Digital Object Identifier

    <a href="http://dx.doi.org/10.5220/0006190605030510" target="_blank" >10.5220/0006190605030510</a>

Alternative languages

  • Result language

    angličtina

  • Original language name

    Dynamic Programming for One-sided Partially Observable Pursuit-evasion Games

  • Original language description

    Pursuit-evasion scenarios appear widely in robotics, security domains, and many other real-world situations. We focus on two-player pursuit-evasion games with concurrent moves, infinite horizon, and discounted rewards. We assume that the players have partial observability, however, the evader has an advantage of knowing the current position of pursuer’s units. This setting is particularly interesting for security domains where a robust strategy, maximizing the utility in the worst-case scenario, is often desirable. We provide, to the best of our knowledge, the first algorithm that provably converges to the value of a partially observable pursuitevasion game with infinite horizon. Our algorithm extends well-known value iteration algorithm by exploiting that (1) value functions of our game depend only on the position of the pursuer and the belief he has about the position of the evader, and (2) that these functions are piecewise linear and convex in the belief space.

  • Czech name

  • Czech description

Classification

  • Type

    D - Article in proceedings

  • CEP classification

  • OECD FORD branch

    10201 - Computer sciences, information science, bioinformathics (hardware development to be 2.2, social aspect to be 5.8)

Result continuities

  • Project

    <a href="/en/project/GA15-23235S" target="_blank" >GA15-23235S: Abstractions and Extensive-Form Games with Imperfect Recall</a><br>

  • Continuities

    P - Projekt vyzkumu a vyvoje financovany z verejnych zdroju (s odkazem do CEP)

Others

  • Publication year

    2017

  • Confidentiality

    S - Úplné a pravdivé údaje o projektu nepodléhají ochraně podle zvláštních právních předpisů

Data specific for result type

  • Article name in the collection

    Proceedings of the 9th International Conference on Agents and Artificial Intelligence - Volume 2

  • ISBN

    978-989-758-220-2

  • ISSN

  • e-ISSN

  • Number of pages

    8

  • Pages from-to

    503-510

  • Publisher name

    SciTePress - Science and Technology Publications

  • Place of publication

    Porto

  • Event location

    Porto

  • Event date

    Feb 24, 2017

  • Type of event by nationality

    WRD - Celosvětová akce

  • UT code for WoS article

    000413244200052