Rethinking formal models of partially observable multiagent decision making
The result's identifiers
Result code in IS VaVaI
<a href="https://www.isvavai.cz/riv?ss=detail&h=RIV%2F68407700%3A21230%2F22%3A00355502" target="_blank" >RIV/68407700:21230/22:00355502 - isvavai.cz</a>
Result on the web
<a href="https://doi.org/10.1016/j.artint.2021.103645" target="_blank" >https://doi.org/10.1016/j.artint.2021.103645</a>
DOI - Digital Object Identifier
<a href="http://dx.doi.org/10.1016/j.artint.2021.103645" target="_blank" >10.1016/j.artint.2021.103645</a>
Alternative languages
Result language
angličtina
Original language name
Rethinking formal models of partially observable multiagent decision making
Original language description
Multiagent decision-making in partially observable environments is usually modelled as either an extensive-form game (EFG) in game theory or a partially observable stochastic game (POSG) in multiagent reinforcement learning (MARL). One issue with the current situation is that while most practical problems can be modelled in both formalisms, the relationship of the two models is unclear, which hinders the transfer of ideas between the two communities. A second issue is that while EFGs have recently seen significant algorithmic progress, their classical formalization is unsuitable for efficient presentation of the underlying ideas, such as those around decomposition. To solve the first issue, we introduce factored-observation stochastic games (FOSGs), a minor modification of the POSG formalism which distinguishes between private and public observation and thereby greatly simplifies decomposition. To remedy the second issue, we show that FOSGs and POSGs are naturally connected to EFGs: by “unrolling” a FOSG into its tree form, we obtain an EFG. Conversely, any perfect-recall timeable EFG corresponds to some underlying FOSG in this manner. Moreover, this relationship justifies several minor modifications to the classical EFG formalization that recently appeared as an implicit response to the model’s issues with decomposition. Finally, we illustrate the transfer of ideas between EFGs and MARL by presenting three key EFG techniques – counterfactual regret minimization, sequence form, and decomposition – in the FOSG framework.
Czech name
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Czech description
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Classification
Type
J<sub>imp</sub> - Article in a specialist periodical, which is included in the Web of Science database
CEP classification
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OECD FORD branch
10201 - Computer sciences, information science, bioinformathics (hardware development to be 2.2, social aspect to be 5.8)
Result continuities
Project
<a href="/en/project/GJ18-27483Y" target="_blank" >GJ18-27483Y: Online Solution Methods for Imperfect-Information Games</a><br>
Continuities
P - Projekt vyzkumu a vyvoje financovany z verejnych zdroju (s odkazem do CEP)
Others
Publication year
2022
Confidentiality
S - Úplné a pravdivé údaje o projektu nepodléhají ochraně podle zvláštních právních předpisů
Data specific for result type
Name of the periodical
Artificial Intelligence
ISSN
0004-3702
e-ISSN
1872-7921
Volume of the periodical
303
Issue of the periodical within the volume
103645
Country of publishing house
GB - UNITED KINGDOM
Number of pages
21
Pages from-to
1-21
UT code for WoS article
000728710000004
EID of the result in the Scopus database
2-s2.0-85120166639