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Rethinking formal models of partially observable multiagent decision making

The result's identifiers

  • Result code in IS VaVaI

    <a href="https://www.isvavai.cz/riv?ss=detail&h=RIV%2F68407700%3A21230%2F22%3A00355502" target="_blank" >RIV/68407700:21230/22:00355502 - isvavai.cz</a>

  • Result on the web

    <a href="https://doi.org/10.1016/j.artint.2021.103645" target="_blank" >https://doi.org/10.1016/j.artint.2021.103645</a>

  • DOI - Digital Object Identifier

    <a href="http://dx.doi.org/10.1016/j.artint.2021.103645" target="_blank" >10.1016/j.artint.2021.103645</a>

Alternative languages

  • Result language

    angličtina

  • Original language name

    Rethinking formal models of partially observable multiagent decision making

  • Original language description

    Multiagent decision-making in partially observable environments is usually modelled as either an extensive-form game (EFG) in game theory or a partially observable stochastic game (POSG) in multiagent reinforcement learning (MARL). One issue with the current situation is that while most practical problems can be modelled in both formalisms, the relationship of the two models is unclear, which hinders the transfer of ideas between the two communities. A second issue is that while EFGs have recently seen significant algorithmic progress, their classical formalization is unsuitable for efficient presentation of the underlying ideas, such as those around decomposition. To solve the first issue, we introduce factored-observation stochastic games (FOSGs), a minor modification of the POSG formalism which distinguishes between private and public observation and thereby greatly simplifies decomposition. To remedy the second issue, we show that FOSGs and POSGs are naturally connected to EFGs: by “unrolling” a FOSG into its tree form, we obtain an EFG. Conversely, any perfect-recall timeable EFG corresponds to some underlying FOSG in this manner. Moreover, this relationship justifies several minor modifications to the classical EFG formalization that recently appeared as an implicit response to the model’s issues with decomposition. Finally, we illustrate the transfer of ideas between EFGs and MARL by presenting three key EFG techniques – counterfactual regret minimization, sequence form, and decomposition – in the FOSG framework.

  • Czech name

  • Czech description

Classification

  • Type

    J<sub>imp</sub> - Article in a specialist periodical, which is included in the Web of Science database

  • CEP classification

  • OECD FORD branch

    10201 - Computer sciences, information science, bioinformathics (hardware development to be 2.2, social aspect to be 5.8)

Result continuities

  • Project

    <a href="/en/project/GJ18-27483Y" target="_blank" >GJ18-27483Y: Online Solution Methods for Imperfect-Information Games</a><br>

  • Continuities

    P - Projekt vyzkumu a vyvoje financovany z verejnych zdroju (s odkazem do CEP)

Others

  • Publication year

    2022

  • Confidentiality

    S - Úplné a pravdivé údaje o projektu nepodléhají ochraně podle zvláštních právních předpisů

Data specific for result type

  • Name of the periodical

    Artificial Intelligence

  • ISSN

    0004-3702

  • e-ISSN

    1872-7921

  • Volume of the periodical

    303

  • Issue of the periodical within the volume

    103645

  • Country of publishing house

    GB - UNITED KINGDOM

  • Number of pages

    21

  • Pages from-to

    1-21

  • UT code for WoS article

    000728710000004

  • EID of the result in the Scopus database

    2-s2.0-85120166639