Virtual Training Environments in a Printing Company
The result's identifiers
Result code in IS VaVaI
<a href="https://www.isvavai.cz/riv?ss=detail&h=RIV%2F70883521%3A28140%2F20%3A63526700" target="_blank" >RIV/70883521:28140/20:63526700 - isvavai.cz</a>
Result on the web
<a href="http://dx.doi.org/10.1007/978-3-030-63319-6_67" target="_blank" >http://dx.doi.org/10.1007/978-3-030-63319-6_67</a>
DOI - Digital Object Identifier
<a href="http://dx.doi.org/10.1007/978-3-030-63319-6_67" target="_blank" >10.1007/978-3-030-63319-6_67</a>
Alternative languages
Result language
angličtina
Original language name
Virtual Training Environments in a Printing Company
Original language description
This paper sets out to describe proposed and implemented solutions for the use of VR for the new employee training process in a printing company. This solution includes the choice of a suitable VR headset and corresponding software tools - Blender (3D models), Substance Painter (textures preparation) and Unity (application development).
Czech name
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Czech description
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Classification
Type
D - Article in proceedings
CEP classification
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OECD FORD branch
10201 - Computer sciences, information science, bioinformathics (hardware development to be 2.2, social aspect to be 5.8)
Result continuities
Project
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Continuities
I - Institucionalni podpora na dlouhodoby koncepcni rozvoj vyzkumne organizace
Others
Publication year
2020
Confidentiality
S - Úplné a pravdivé údaje o projektu nepodléhají ochraně podle zvláštních právních předpisů
Data specific for result type
Article name in the collection
Advances in Intelligent Systems and Computing Volume 1295
ISBN
978-303063318-9
ISSN
21945357
e-ISSN
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Number of pages
11
Pages from-to
728-738
Publisher name
Springer Science and Business Media Deutschland GmbH
Place of publication
Berlín
Event location
Vsetín
Event date
Oct 14, 2020
Type of event by nationality
WRD - Celosvětová akce
UT code for WoS article
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