All

What are you looking for?

All
Projects
Results
Organizations

Quick search

  • Projects supported by TA ČR
  • Excellent projects
  • Projects with the highest public support
  • Current projects

Smart search

  • That is how I find a specific +word
  • That is how I leave the -word out of the results
  • “That is how I can find the whole phrase”

DICE GAME IN TEACHINGIN TEACHING OBJECT-ORIENTEDOBJECT-ORIENTED PROGRAMMING

The result's identifiers

  • Result code in IS VaVaI

    <a href="https://www.isvavai.cz/riv?ss=detail&h=RIV%2F71226401%3A_____%2F22%3AN0100743" target="_blank" >RIV/71226401:_____/22:N0100743 - isvavai.cz</a>

  • Result on the web

    <a href="https://www.vspj.cz/soubory/download/id/9299" target="_blank" >https://www.vspj.cz/soubory/download/id/9299</a>

  • DOI - Digital Object Identifier

Alternative languages

  • Result language

    angličtina

  • Original language name

    DICE GAME IN TEACHINGIN TEACHING OBJECT-ORIENTEDOBJECT-ORIENTED PROGRAMMING

  • Original language description

    Object-oriented programming (OOP) is a crucial part of informatics-oriented study programmes. Therefore, understanding principles of object-oriented programming thoroughly is essential for college students. The knowledge and skills obtained in a course of object-oriented programming are further applied in other related courses as well as in practical life. Although students gradually learn the OOP principles, supplemented with explanatory examples, this approach can be enhanced even further by including the Larman’s Dice Game, which is a comprehensive problem that lead to fully understanding then principles and improving students’ skills. Dice game implementation is commonly performed in object-oriented languages such as Java, Python or C Sharp. However, some types of presented solutions are not full-featured or fully functional. In addition, the fact that some languages e.g. do not require object deallocation suppresses the significance of the moment of object cancellation. The paper presents a way of using the Larman’s Dice Game implementation in teaching object-oriented programming in the degree programme of Applied Informatics at the College of Polytechnics Jihlava. We introduce our teaching methodology and we describe our example (implementation in C++). In seminars, the Dice Game problem is explained in individual stages accompanied by related discussion. After using Dice Game for the first time in seminars, students’ responses are positive and the innovation proves to be a good teaching method.

  • Czech name

  • Czech description

Classification

  • Type

    J<sub>ost</sub> - Miscellaneous article in a specialist periodical

  • CEP classification

  • OECD FORD branch

    10201 - Computer sciences, information science, bioinformathics (hardware development to be 2.2, social aspect to be 5.8)

Result continuities

  • Project

  • Continuities

    V - Vyzkumna aktivita podporovana z jinych verejnych zdroju

Others

  • Publication year

    2022

  • Confidentiality

    S - Úplné a pravdivé údaje o projektu nepodléhají ochraně podle zvláštních právních předpisů

Data specific for result type

  • Name of the periodical

    Logos Polytechnicos

  • ISSN

    2464-7551

  • e-ISSN

    2464-7551

  • Volume of the periodical

    13

  • Issue of the periodical within the volume

    3

  • Country of publishing house

    CZ - CZECH REPUBLIC

  • Number of pages

    11

  • Pages from-to

    78-88

  • UT code for WoS article

  • EID of the result in the Scopus database