EmohawkVille: Towards Complex Dynamic Virtual Worlds
The result's identifiers
Result code in IS VaVaI
<a href="https://www.isvavai.cz/riv?ss=detail&h=RIV%2F00216208%3A11320%2F13%3A10210065" target="_blank" >RIV/00216208:11320/13:10210065 - isvavai.cz</a>
Result on the web
<a href="http://artemis.ms.mff.cuni.cz/main/papers/2013-gameon_emohawkville_camera.pdf" target="_blank" >http://artemis.ms.mff.cuni.cz/main/papers/2013-gameon_emohawkville_camera.pdf</a>
DOI - Digital Object Identifier
—
Alternative languages
Result language
angličtina
Original language name
EmohawkVille: Towards Complex Dynamic Virtual Worlds
Original language description
Several recent successful computer games feature a large 3D open world where the player has a high degree of freedom and may roam freely through the environment. While graphical fidelity of contemporary open worlds is stunning, the behavior of non-playercharacters (NPCs) is kept rather simple. This is an opportunity for the academia to develop novel techniques and tools that would allow for easier creation of complex behaviors that are interactively believable - i. e. that remain believable despite unpredictable world changes stemming from player's actions. However, state-of-the-art techniques - both in academia and industry - are usually deployed only in 3D game environments with low complexity - i.e., the number of NPC actions is kept small. We think that if this complexity is raised, the state-of-the-art techniques will be challenged and will have to be improved if not transformed totally. However, no research-friendly complex 3D virtual world is publicly available. In this paper,
Czech name
—
Czech description
—
Classification
Type
D - Article in proceedings
CEP classification
IN - Informatics
OECD FORD branch
—
Result continuities
Project
<a href="/en/project/GAP103%2F10%2F1287" target="_blank" >GAP103/10/1287: PlanEx: Bridging Planning and Execution</a><br>
Continuities
S - Specificky vyzkum na vysokych skolach
Others
Publication year
2013
Confidentiality
S - Úplné a pravdivé údaje o projektu nepodléhají ochraně podle zvláštních právních předpisů
Data specific for result type
Article name in the collection
14th International Conference on Intelligent Games and Simulation, GAME-ON 2013
ISBN
978-90-77381-80-9
ISSN
—
e-ISSN
—
Number of pages
6
Pages from-to
52-58
Publisher name
EUROSIS
Place of publication
Ghent, Belgie
Event location
Brusel, Belgie
Event date
Nov 25, 2013
Type of event by nationality
WRD - Celosvětová akce
UT code for WoS article
—