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EmohawkVille: Virtual City for Everyone

The result's identifiers

  • Result code in IS VaVaI

    <a href="https://www.isvavai.cz/riv?ss=detail&h=RIV%2F00216208%3A11320%2F15%3A10313420" target="_blank" >RIV/00216208:11320/15:10313420 - isvavai.cz</a>

  • Result on the web

    <a href="http://popelka.ms.mff.cuni.cz/~cerny/papers/emohawkVilleDemo_aisb.pdf" target="_blank" >http://popelka.ms.mff.cuni.cz/~cerny/papers/emohawkVilleDemo_aisb.pdf</a>

  • DOI - Digital Object Identifier

Alternative languages

  • Result language

    angličtina

  • Original language name

    EmohawkVille: Virtual City for Everyone

  • Original language description

    Despite recent progress, behavior of non-player characters (NPCs) in contemporary games is still kept rather simple. This is an opportunity for the academia to develop novel techniques and tools that would allow for easier creation of complex behaviors that are resilient to the dynamicity implied by the presence of the player. There already exist languages within multiagent community that are thought to be suitable for NPC behaviors creation, but they are usually tested in simplistic environments and our experience indicates that applying them to complex 3D worlds introduces significant obstacles. This is part of the reason why simple reactive techniques are prevalent in game industry practice. Moreover there is no publicly available research-friendly3D virtual world with sufficient complexity that would allow developers to evaluate their languages and tools in a more realistic setting and improve them toward practical applicability. In this demo we present EmohawkVille: an open-sourc

  • Czech name

  • Czech description

Classification

  • Type

    D - Article in proceedings

  • CEP classification

    IN - Informatics

  • OECD FORD branch

Result continuities

  • Project

  • Continuities

    S - Specificky vyzkum na vysokych skolach<br>I - Institucionalni podpora na dlouhodoby koncepcni rozvoj vyzkumne organizace

Others

  • Publication year

    2015

  • Confidentiality

    S - Úplné a pravdivé údaje o projektu nepodléhají ochraně podle zvláštních právních předpisů

Data specific for result type

  • Article name in the collection

    AISB Convention 2015

  • ISBN

    978-1-5108-0386-2

  • ISSN

  • e-ISSN

  • Number of pages

    2

  • Pages from-to

    23-24

  • Publisher name

    The Society for the Study of Artificial Intelligence and the Simulation of Behaviour

  • Place of publication

    Londýn, Velká Británie

  • Event location

    Canterbury, Velká Británie

  • Event date

    Apr 20, 2015

  • Type of event by nationality

    CST - Celostátní akce

  • UT code for WoS article