Does aggressive commentary by streamers during violent video game affect state aggression in adolescents?
The result's identifiers
Result code in IS VaVaI
<a href="https://www.isvavai.cz/riv?ss=detail&h=RIV%2F00216224%3A14230%2F25%3A00144203" target="_blank" >RIV/00216224:14230/25:00144203 - isvavai.cz</a>
Result on the web
<a href="https://journals.sagepub.com/doi/10.1177/14614448231182620" target="_blank" >https://journals.sagepub.com/doi/10.1177/14614448231182620</a>
DOI - Digital Object Identifier
<a href="http://dx.doi.org/10.1177/14614448231182620" target="_blank" >10.1177/14614448231182620</a>
Alternative languages
Result language
angličtina
Original language name
Does aggressive commentary by streamers during violent video game affect state aggression in adolescents?
Original language description
In the past 10years, live-streaming services have gained huge popularity. Streamers usually play video games and complement their performance with commentary. We examine the role of this streamer commentary on state aggression in Czech adolescents who were randomly assigned into one of the three experimental groups (i.e. aggressive commentary, non-aggressive commentary, no commentary). The findings suggest that a short-term streamer's commentary has no effect on affective and cognitive state aggression. In addition, the experimental conditions did not moderate any effects of personal traits (i.e. aggression, empathy) and long-term environmental factors (i.e. exposure to violence, watching violent streams, playing violent video games) on state aggression. We found that trait aggression, trait affective empathy and long-term exposure to violence were positively associated with state aggression, whereas trait sympathy was negatively associated with state aggression. The findings enrich the research with evidence for the lack of influence of streamer commentary on viewer aggression.
Czech name
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Czech description
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Classification
Type
J<sub>imp</sub> - Article in a specialist periodical, which is included in the Web of Science database
CEP classification
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OECD FORD branch
50101 - Psychology (including human - machine relations)
Result continuities
Project
<a href="/en/project/GX19-27828X" target="_blank" >GX19-27828X: Modelling the future: Understanding the impact of technology on adolescent’s well-being</a><br>
Continuities
P - Projekt vyzkumu a vyvoje financovany z verejnych zdroju (s odkazem do CEP)
Others
Publication year
2025
Confidentiality
S - Úplné a pravdivé údaje o projektu nepodléhají ochraně podle zvláštních právních předpisů
Data specific for result type
Name of the periodical
New Media & Society
ISSN
1461-4448
e-ISSN
1461-7315
Volume of the periodical
27
Issue of the periodical within the volume
2
Country of publishing house
GB - UNITED KINGDOM
Number of pages
26
Pages from-to
655-680
UT code for WoS article
001023818400001
EID of the result in the Scopus database
2-s2.0-85164594942