Didactic Game Based on the Unreal Engine and the Effectiveness of its Implementation in Mathematics Education
The result's identifiers
Result code in IS VaVaI
<a href="https://www.isvavai.cz/riv?ss=detail&h=RIV%2F00216224%3A14410%2F24%3A00138318" target="_blank" >RIV/00216224:14410/24:00138318 - isvavai.cz</a>
Result on the web
<a href="https://www.temjournal.com/content/134/TEMJournalNovember2024_3092_3102.pdf" target="_blank" >https://www.temjournal.com/content/134/TEMJournalNovember2024_3092_3102.pdf</a>
DOI - Digital Object Identifier
<a href="http://dx.doi.org/10.18421/TEM134-44" target="_blank" >10.18421/TEM134-44</a>
Alternative languages
Result language
angličtina
Original language name
Didactic Game Based on the Unreal Engine and the Effectiveness of its Implementation in Mathematics Education
Original language description
This study investigates the integration of a didactic game developed using Unreal Engine into elementary school mathematics education, specifically focusing on the teaching of fractions. The research aims to answer the following questions: (1) How do students react to the didactic game? (2) What is the difference between experimental and control group of students? The study involved 46 seventh-grade students from a school in the South Moravian Region of the Czech Republic, randomly divided into two groups: one using the didactic game and one following traditional teaching methods. The research employed both qualitative and quantitative methods, including participatory observation, questionnaires, and didactic tests. The findings reveal that while both groups showed significant improvement in their understanding of fractions, the group using the didactic game demonstrated a more considerable progression, with an average increase in test scores from 38.07% to 71.36%. In contrast, the traditional group improved from 54.17% to 79.68%. Students’ reactions to the game were mixed, with some expressing enthusiasm despite technical difficulties, while others were less motivated due to hardware limitations.
Czech name
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Czech description
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Classification
Type
J<sub>imp</sub> - Article in a specialist periodical, which is included in the Web of Science database
CEP classification
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OECD FORD branch
50301 - Education, general; including training, pedagogy, didactics [and education systems]
Result continuities
Project
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Continuities
I - Institucionalni podpora na dlouhodoby koncepcni rozvoj vyzkumne organizace
Others
Publication year
2024
Confidentiality
S - Úplné a pravdivé údaje o projektu nepodléhají ochraně podle zvláštních právních předpisů
Data specific for result type
Name of the periodical
TEM JOURNAL-TECHNOLOGY EDUCATION MANAGEMENT INFORMATICS
ISSN
2217-8309
e-ISSN
2217-8333
Volume of the periodical
13
Issue of the periodical within the volume
4
Country of publishing house
RS - THE REPUBLIC OF SERBIA
Number of pages
11
Pages from-to
3092-3102
UT code for WoS article
001415068500038
EID of the result in the Scopus database
2-s2.0-85210953299