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Application of Gamification and Game-Based Learning in Education

The result's identifiers

  • Result code in IS VaVaI

    <a href="https://www.isvavai.cz/riv?ss=detail&h=RIV%2F60460709%3A41600%2F16%3A70785" target="_blank" >RIV/60460709:41600/16:70785 - isvavai.cz</a>

  • Result on the web

  • DOI - Digital Object Identifier

Alternative languages

  • Result language

    angličtina

  • Original language name

    Application of Gamification and Game-Based Learning in Education

  • Original language description

    Huge development of information and communication technologies in last 20 years has significantly influenced even the field of education. As a result, many new methods and forms of education have appeared. They utilize modern technologies in order to make educational processes more efficient. One of the most important changes may be the usage of e-learning which has – especially in the concept of guided self-studying – a positive effect. One of the latest trends in the education which applies information and communication technologies is the integration of elements of gamification and game-based learning. These approaches lie in application of elements of computer games, especially increased motivation, activation, joy of playing, problem solving, etc. They find their use mostly as extension of e-learning (study support). It is possible to find identical aspects also in the area outside the e-learning or the internet generally – in the field of the experiential education. The implementation of gamifi

  • Czech name

  • Czech description

Classification

  • Type

    D - Article in proceedings

  • CEP classification

  • OECD FORD branch

    50301 - Education, general; including training, pedagogy, didactics [and education systems]

Result continuities

  • Project

  • Continuities

    S - Specificky vyzkum na vysokych skolach

Others

  • Publication year

    2016

  • Confidentiality

    S - Úplné a pravdivé údaje o projektu nepodléhají ochraně podle zvláštních právních předpisů

Data specific for result type

  • Article name in the collection

    EDULEARN16 Proceedings: 8th International Conference on Education and New Learning Technologies

  • ISBN

    978-84-608-8860-4

  • ISSN

  • e-ISSN

  • Number of pages

    6

  • Pages from-to

    1048-1053

  • Publisher name

    IATED Academy

  • Place of publication

    Barcelona, Spain

  • Event location

    Barcelona, Spain

  • Event date

    Jul 4, 2016

  • Type of event by nationality

    WRD - Celosvětová akce

  • UT code for WoS article

    000402955901019