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Practical Professional Skills Training Through Virtual Reality

The result's identifiers

  • Result code in IS VaVaI

    <a href="https://www.isvavai.cz/riv?ss=detail&h=RIV%2F60460709%3A41600%2F25%3A101950" target="_blank" >RIV/60460709:41600/25:101950 - isvavai.cz</a>

  • Result on the web

    <a href="https://doi.org/10.1007/978-3-031-83520-9_6" target="_blank" >https://doi.org/10.1007/978-3-031-83520-9_6</a>

  • DOI - Digital Object Identifier

    <a href="http://dx.doi.org/10.1007/978-3-031-83520-9_6" target="_blank" >10.1007/978-3-031-83520-9_6</a>

Alternative languages

  • Result language

    angličtina

  • Original language name

    Practical Professional Skills Training Through Virtual Reality

  • Original language description

    Virtual reality is one of the latest trends in education that makes it possible to simulate a variety of practical situations. Practicing job-interview skills through virtual reality brings the corporate environment closer to reality. Collaboration between a technology company and the school was key in setting up the scenario for the interactive interview training, which was implemented in the software. The aim of this paper is to describe the positive and negative effects of using virtual reality in the practical part of students' preparation for their future careers. The paper presents an evaluation of a pilot use of a virtual-reality course for undergraduate career-counseling students at a public university. The paper also evaluates the content and the chosen methodology for further possible use of virtual reality in teaching at the university. While modern technology and virtual reality is suitable for educational purposes, many variables have to be taken into account: educational goals, financial, time and technical capabilities of the school and the corporate partner, previous number of students, students' experience with virtual reality, students' previous experience with the rehearsed scenario, etc. However, the study also showed that the technology still has some limitations. Nevertheless, our pilot study has shown that linking learning to virtual reality is appropriate, possible, and feasible.

  • Czech name

  • Czech description

Classification

  • Type

    D - Article in proceedings

  • CEP classification

  • OECD FORD branch

    50301 - Education, general; including training, pedagogy, didactics [and education systems]

Result continuities

  • Project

  • Continuities

    S - Specificky vyzkum na vysokych skolach

Others

  • Publication year

    2025

  • Confidentiality

    S - Úplné a pravdivé údaje o projektu nepodléhají ochraně podle zvláštních právních předpisů

Data specific for result type

  • Article name in the collection

    FUTUREPROOFING ENGINEERING EDUCATION FOR GLOBAL RESPONSIBILITY, ICL2024, VOL 4

  • ISBN

    978-303183519-3

  • ISSN

    2367-3370

  • e-ISSN

    2367-3389

  • Number of pages

    8

  • Pages from-to

    64-71

  • Publisher name

    SPRINGER INTERNATIONAL PUBLISHING AGGEWERBESTRASSE 11, CHAM, CH-6330, SWITZERLAND

  • Place of publication

    Cham, Švýcarsko

  • Event location

    Tallinn, Estonsko

  • Event date

    Jan 1, 2025

  • Type of event by nationality

    WRD - Celosvětová akce

  • UT code for WoS article

    001485246400006