Virtual reality as a tool for sustainable training and education of employees in industrial enterprises
The result's identifiers
Result code in IS VaVaI
<a href="https://www.isvavai.cz/riv?ss=detail&h=RIV%2F61989100%3A27350%2F23%3A10252774" target="_blank" >RIV/61989100:27350/23:10252774 - isvavai.cz</a>
Result on the web
<a href="https://www.mdpi.com/2071-1050/15/17/12886" target="_blank" >https://www.mdpi.com/2071-1050/15/17/12886</a>
DOI - Digital Object Identifier
<a href="http://dx.doi.org/10.3390/su151712886" target="_blank" >10.3390/su151712886</a>
Alternative languages
Result language
angličtina
Original language name
Virtual reality as a tool for sustainable training and education of employees in industrial enterprises
Original language description
The paper deals with the possibilities of using Virtual Reality in the training and safety of enter-prises active in the raw materials industry. It examines the influence and impact on their employees. The main impetus for starting research in this area has been a need for more use of the full potential of Virtual Reality in the industrial sector. Virtual Reality (VR) has become a promis-ing education and employee training tool. It provides an immersive and interactive learning en-vironment, allowing users to engage with simulations, scenarios, and simulations in real time. VR can facilitate the acquisition of practical skills, help learners retain information better, and foster the development of soft skills, such as communication, teamwork, and leadership. The paper is divided into the following sections:. The first two are devoted to the introduction to the issue and a review of the literature. The materials and methods section describes the possibilities of using photogrammetry to create virtual scenes and 3D models usable in Virtual Reality. This section also describes the research methods used to evaluate the approach for teaching and training employees. The last two sections evaluate and discuss the results achieved. Having regarded the research realized, it was found that our approach to researching the education of employees and the development of their skills brings excellent benefits and, compared to the traditional educational approach, is much more time-efficient so that employees can improve their work habits and behavior in a relatively short period. In employee training, VR can simulate real-life scenarios, providing workers with hands-on experience in a safe, controlled environment. This technology can also help companies save time and resources, eliminating the need for travel and reducing expenditure on expensive equipment. However, despite its many benefits, VR in education and training can be cost-demanding and requires specialized hardware and software, which may limit its widespread adoption.
Czech name
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Czech description
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Classification
Type
J<sub>imp</sub> - Article in a specialist periodical, which is included in the Web of Science database
CEP classification
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OECD FORD branch
10201 - Computer sciences, information science, bioinformathics (hardware development to be 2.2, social aspect to be 5.8)
Result continuities
Project
<a href="/en/project/TM02000071" target="_blank" >TM02000071: Inventory Control Platform Using AI based Drone with inventory exploration and recognition</a><br>
Continuities
P - Projekt vyzkumu a vyvoje financovany z verejnych zdroju (s odkazem do CEP)
Others
Publication year
2023
Confidentiality
S - Úplné a pravdivé údaje o projektu nepodléhají ochraně podle zvláštních právních předpisů
Data specific for result type
Name of the periodical
Sustainability
ISSN
2071-1050
e-ISSN
2071-1050
Volume of the periodical
15
Issue of the periodical within the volume
17
Country of publishing house
CH - SWITZERLAND
Number of pages
24
Pages from-to
1-24
UT code for WoS article
001060676300001
EID of the result in the Scopus database
2-s2.0-85170356371