Typology of Czech and Polish Grammar School Students by Computer Game Addiction
The result's identifiers
Result code in IS VaVaI
<a href="https://www.isvavai.cz/riv?ss=detail&h=RIV%2F61989592%3A15410%2F19%3A73593355" target="_blank" >RIV/61989592:15410/19:73593355 - isvavai.cz</a>
Result on the web
<a href="https://dx.doi.org/10.15405/epsbs.2019.01.77" target="_blank" >https://dx.doi.org/10.15405/epsbs.2019.01.77</a>
DOI - Digital Object Identifier
<a href="http://dx.doi.org/10.15405/epsbs.2019.01.77" target="_blank" >10.15405/epsbs.2019.01.77</a>
Alternative languages
Result language
angličtina
Original language name
Typology of Czech and Polish Grammar School Students by Computer Game Addiction
Original language description
The paper describes the results of an international comparative research on the degree of computer game addiction among 18-year-old Czech grammar school students and Polish lycée students. For the purposes of the research a quantitative research strategy was used. The author developed a questionnaire to identify the degree of addictive behaviour in students in relation to computer games. The research sample comprised 525 Czech and 122 Polish students from 13 randomly selected grammar schools/lycées. The research was carried out in 2016 in the Czech Republic and followed by a comparative study in Poland in 2017. The aim of the subsequent statistical analysis was to identify groups of 18-year-old students by their addictive behaviour and perform an international comparison. The following methods were used: globalized cluster analysis, U-test, ANOVA analysis of variance. For the purposes of nominal data analysis the chi-squared test of independence was used. The degree of addictive behaviour was expressed as addiction score (0-60). A comparison of the degree of addiction revealed statistically significant differences between students from the two countries (score of 11.52 in CZ and 14.05 in PL). Polish students, unlike Czech students, were classified into two groups by addictive behaviour. The first group (approximately 30%) showed a higher degree of addictive behaviour, played PC games for a longer time per day, preferred online games, comprised mostly boys, played more often in classes and stayed up late more often. The group of Czech students was classified into three groups with different characteristics.
Czech name
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Czech description
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Classification
Type
D - Article in proceedings
CEP classification
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OECD FORD branch
50301 - Education, general; including training, pedagogy, didactics [and education systems]
Result continuities
Project
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Continuities
S - Specificky vyzkum na vysokych skolach
Others
Publication year
2019
Confidentiality
S - Úplné a pravdivé údaje o projektu nepodléhají ochraně podle zvláštních právních předpisů
Data specific for result type
Article name in the collection
The European Proceedings of Social & Behavioural Sciences EpSBS
ISBN
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ISSN
2357-1330
e-ISSN
2357-1330
Number of pages
11
Pages from-to
783-793
Publisher name
Future Academy
Place of publication
London
Event location
Athens
Event date
Oct 2, 2018
Type of event by nationality
WRD - Celosvětová akce
UT code for WoS article
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