Fast Depth of Field Rendering with Surface Splatting
The result's identifiers
Result code in IS VaVaI
<a href="https://www.isvavai.cz/riv?ss=detail&h=RIV%2F68407700%3A21230%2F03%3A03088922" target="_blank" >RIV/68407700:21230/03:03088922 - isvavai.cz</a>
Result on the web
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DOI - Digital Object Identifier
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Alternative languages
Result language
angličtina
Original language name
Fast Depth of Field Rendering with Surface Splatting
Original language description
We present a new fast algorithm for rendering the depth-of-field effect for point-based surfaces. The proposed algorithm is an extension of the Elliptical Weighted Average (EWA) surface splatting.
Czech name
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Czech description
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Classification
Type
D - Article in proceedings
CEP classification
JC - Computer hardware and software
OECD FORD branch
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Result continuities
Project
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Continuities
Z - Vyzkumny zamer (s odkazem do CEZ)
Others
Publication year
2003
Confidentiality
S - Úplné a pravdivé údaje o projektu nepodléhají ochraně podle zvláštních právních předpisů
Data specific for result type
Article name in the collection
Proceedings of Computer Graphics International 2003
ISBN
0-7695-1946-6
ISSN
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e-ISSN
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Number of pages
6
Pages from-to
196-201
Publisher name
IEEE Computer Society Press
Place of publication
Los Alamitos
Event location
Tokyo
Event date
Jul 9, 2003
Type of event by nationality
WRD - Celosvětová akce
UT code for WoS article
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