Studying the Role of Non-Player Users (Spectator and Operator) in XR Single and Multiplayer Experiences
The result's identifiers
Result code in IS VaVaI
<a href="https://www.isvavai.cz/riv?ss=detail&h=RIV%2F68407700%3A21230%2F23%3A00368877" target="_blank" >RIV/68407700:21230/23:00368877 - isvavai.cz</a>
Result on the web
<a href="https://doi.org/10.1109/CogInfoCom59411.2023.10397540" target="_blank" >https://doi.org/10.1109/CogInfoCom59411.2023.10397540</a>
DOI - Digital Object Identifier
<a href="http://dx.doi.org/10.1109/CogInfoCom59411.2023.10397540" target="_blank" >10.1109/CogInfoCom59411.2023.10397540</a>
Alternative languages
Result language
angličtina
Original language name
Studying the Role of Non-Player Users (Spectator and Operator) in XR Single and Multiplayer Experiences
Original language description
This paper presents a study on non-player users (NPUs) in experiences where active users (players) use Virtual Reality (VR), Augmented reality (AR) or any other spectrum of Extended Reality (XR). The spectator, a type of NPU, is hidden from players and does not actively participate in the virtual environment but observes the world and the activities of other users to understand their behaviour further, while the operator, another type of NPU, can manipulate the virtual environment without participating in the gameplay and is responsible for a smooth run of the experience. Both types can be implemented in AR or VR but usually have a desktop design. In most XR experiences, the presence of NPUs is unnecessary due to the nature of the application leading to the user base being composed of only players. However, in cases like location-based entertainment, XR training, or onboarding new hires, NPUs can significantly improve the process. The study examines the impact of NPUs on the user experience and the potential benefits and drawbacks of including them in XR experiences. Specifically, in a VR multi-user experience for assessing soft skills, the study found that with a desktop mode of the spectator, the preset camera views, timestamped notes, and audio activity visualization were the most appreciated functionalities.
Czech name
—
Czech description
—
Classification
Type
D - Article in proceedings
CEP classification
—
OECD FORD branch
10201 - Computer sciences, information science, bioinformathics (hardware development to be 2.2, social aspect to be 5.8)
Result continuities
Project
—
Continuities
S - Specificky vyzkum na vysokych skolach
Others
Publication year
2023
Confidentiality
S - Úplné a pravdivé údaje o projektu nepodléhají ochraně podle zvláštních právních předpisů
Data specific for result type
Article name in the collection
14th IEEE International Conference on Cognitive Infocommunications
ISBN
979-8-3503-2565-2
ISSN
2380-7350
e-ISSN
—
Number of pages
6
Pages from-to
129-134
Publisher name
Budapest University of Technology and Economics
Place of publication
Budapest
Event location
Budapest
Event date
Sep 22, 2023
Type of event by nationality
WRD - Celosvětová akce
UT code for WoS article
—