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Look-ahead Search on Top of Policy Networks in Imperfect Information Games

The result's identifiers

  • Result code in IS VaVaI

    <a href="https://www.isvavai.cz/riv?ss=detail&h=RIV%2F68407700%3A21230%2F24%3A00377053" target="_blank" >RIV/68407700:21230/24:00377053 - isvavai.cz</a>

  • Result on the web

    <a href="https://doi.org/10.24963/ijcai.2024/480" target="_blank" >https://doi.org/10.24963/ijcai.2024/480</a>

  • DOI - Digital Object Identifier

    <a href="http://dx.doi.org/10.24963/ijcai.2024/480" target="_blank" >10.24963/ijcai.2024/480</a>

Alternative languages

  • Result language

    angličtina

  • Original language name

    Look-ahead Search on Top of Policy Networks in Imperfect Information Games

  • Original language description

    Search in test time is often used to improve the performance of reinforcement learning algorithms. Performing theoretically sound search in fully adversarial two-player games with imperfect information is notoriously difficult and requires a complicated training process. We present a method for adding test-time search to an arbitrary policy-gradient algorithm that learns from sampled trajectories. Besides the policy network, the algorithm trains an additional critic network, which estimates the expected values of players following various transformations of the policies given by the policy network. These values are then used for depth-limited search. We show how the values from this critic can create a value function for imperfect information games. Moreover, they can be used to compute the summary statistics necessary to start the search from an arbitrary decision point in the game. The presented algorithm is scalable to very large games since it does not require any search during train time. We evaluate the algorithm's performance when trained along Regularized Nash Dynamics, and we evaluate the benefit of using the search in the standard benchmark game of Leduc hold'em, multiple variants of imperfect information Goofspiel, and Battleships.

  • Czech name

  • Czech description

Classification

  • Type

    D - Article in proceedings

  • CEP classification

  • OECD FORD branch

    10201 - Computer sciences, information science, bioinformathics (hardware development to be 2.2, social aspect to be 5.8)

Result continuities

  • Project

    Result was created during the realization of more than one project. More information in the Projects tab.

  • Continuities

    P - Projekt vyzkumu a vyvoje financovany z verejnych zdroju (s odkazem do CEP)

Others

  • Publication year

    2024

  • Confidentiality

    S - Úplné a pravdivé údaje o projektu nepodléhají ochraně podle zvláštních právních předpisů

Data specific for result type

  • Article name in the collection

    Proceedings of the 33rd International Joint Conference on Artificial Intelligence

  • ISBN

    978-1-956792-04-1

  • ISSN

    1045-0823

  • e-ISSN

  • Number of pages

    9

  • Pages from-to

    4344-4352

  • Publisher name

    International Joint Conferences on Artificial Intelligence Organization

  • Place of publication

  • Event location

    Jeju

  • Event date

    Aug 3, 2024

  • Type of event by nationality

    WRD - Celosvětová akce

  • UT code for WoS article

    001347142804052