Overview of Controllers of User Interface for Virtual Reality
The result's identifiers
Result code in IS VaVaI
<a href="https://www.isvavai.cz/riv?ss=detail&h=RIV%2F68407700%3A21240%2F22%3A00357877" target="_blank" >RIV/68407700:21240/22:00357877 - isvavai.cz</a>
Result on the web
<a href="https://doi.org/10.1162/pres_a_00356" target="_blank" >https://doi.org/10.1162/pres_a_00356</a>
DOI - Digital Object Identifier
<a href="http://dx.doi.org/10.1162/pres_a_00356" target="_blank" >10.1162/pres_a_00356</a>
Alternative languages
Result language
angličtina
Original language name
Overview of Controllers of User Interface for Virtual Reality
Original language description
Virtual reality has been with us for several decades already, but we are still trying to find the right ways to control it. There are a lot of controllers with various purposes and means of input, each with its advantages and disadvantages, but also with specific ways to be handled. Our hands were the primary means of input for human-computer interaction for a long time. However, now we can use movements of our eyes, our feet or even our whole body to control the virtual environment, interact with it, or move from one place to another. We can achieve this with various controllers and wearable interfaces, like eye tracking, haptic suits or treadmills. There are numerous devices that we can choose from for every category, but sometimes it can be hard to pick the one that suits our intentions best. This article summarises all types of user interface controllers for virtual reality, with their main pros and cons and their comparison.
Czech name
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Czech description
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Classification
Type
J<sub>imp</sub> - Article in a specialist periodical, which is included in the Web of Science database
CEP classification
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OECD FORD branch
10201 - Computer sciences, information science, bioinformathics (hardware development to be 2.2, social aspect to be 5.8)
Result continuities
Project
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Continuities
S - Specificky vyzkum na vysokych skolach
Others
Publication year
2022
Confidentiality
S - Úplné a pravdivé údaje o projektu nepodléhají ochraně podle zvláštních právních předpisů
Data specific for result type
Name of the periodical
PRESENCE: Virtual and Augmented Reality
ISSN
1054-7460
e-ISSN
1531-3263
Volume of the periodical
29
Issue of the periodical within the volume
6
Country of publishing house
US - UNITED STATES
Number of pages
54
Pages from-to
37-90
UT code for WoS article
000830112500003
EID of the result in the Scopus database
2-s2.0-85135172728