Learning Object Manipulation Skills from Video via Approximate Differentiable Physics
The result's identifiers
Result code in IS VaVaI
<a href="https://www.isvavai.cz/riv?ss=detail&h=RIV%2F68407700%3A21730%2F22%3A00364136" target="_blank" >RIV/68407700:21730/22:00364136 - isvavai.cz</a>
Result on the web
<a href="https://doi.org/10.1109/IROS47612.2022.9982084" target="_blank" >https://doi.org/10.1109/IROS47612.2022.9982084</a>
DOI - Digital Object Identifier
<a href="http://dx.doi.org/10.1109/IROS47612.2022.9982084" target="_blank" >10.1109/IROS47612.2022.9982084</a>
Alternative languages
Result language
angličtina
Original language name
Learning Object Manipulation Skills from Video via Approximate Differentiable Physics
Original language description
We aim to teach robots to perform simple object manipulation tasks by watching a single video demonstration. Towards this goal, we propose an optimization approach that outputs a coarse and temporally evolving 3D scene to mimic the action demonstrated in the input video. Similar to previous work, a differentiable renderer ensures perceptual fidelity between the 3D scene and the 2D video. Our key novelty lies in the inclusion of a differentiable approach to solve a set of Ordinary Differential Equations (ODEs) that allows us to approximately model laws of physics such as gravity, friction, and hand-object or object-object interactions. This not only enables us to dramatically improve the quality of estimated hand and object states, but also produces physically admissible trajectories that can be directly translated to a robot without the need for costly reinforcement learning. We evaluate our approach on a 3D reconstruction task that consists of 54 video demonstrations sourced from 9 actions such as pull something from right to left or put something in front of something. Our approach improves over previous state-of-the-art by almost 30%, demonstrating superior quality on especially challenging actions involving physical interactions of two objects such as put something onto something. Finally, we showcase the learned skills on a Franka Emika Panda robot.
Czech name
—
Czech description
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Classification
Type
D - Article in proceedings
CEP classification
—
OECD FORD branch
10201 - Computer sciences, information science, bioinformathics (hardware development to be 2.2, social aspect to be 5.8)
Result continuities
Project
<a href="/en/project/EF15_003%2F0000468" target="_blank" >EF15_003/0000468: Intelligent Machine Perception</a><br>
Continuities
P - Projekt vyzkumu a vyvoje financovany z verejnych zdroju (s odkazem do CEP)
Others
Publication year
2022
Confidentiality
S - Úplné a pravdivé údaje o projektu nepodléhají ochraně podle zvláštních právních předpisů
Data specific for result type
Article name in the collection
Intelligent Robots and Systems (IROS), 2022 IEEE/RSJ International Conference on
ISBN
978-1-6654-7927-1
ISSN
2153-0858
e-ISSN
2153-0866
Number of pages
8
Pages from-to
7375-7382
Publisher name
IEEE
Place of publication
Piscataway
Event location
Kyoto
Event date
Oct 23, 2022
Type of event by nationality
WRD - Celosvětová akce
UT code for WoS article
000909405300038