Electroconvulsive therapy portrayal in contemporary video games
Identifikátory výsledku
Kód výsledku v IS VaVaI
<a href="https://www.isvavai.cz/riv?ss=detail&h=RIV%2F00064173%3A_____%2F24%3A43926562" target="_blank" >RIV/00064173:_____/24:43926562 - isvavai.cz</a>
Nalezeny alternativní kódy
RIV/00216224:14110/24:00136818 RIV/00216208:11110/24:10477849 RIV/00023001:_____/24:00084531 RIV/00064165:_____/24:10477849
Výsledek na webu
<a href="https://doi.org/10.3389/fpsyt.2023.1336044" target="_blank" >https://doi.org/10.3389/fpsyt.2023.1336044</a>
DOI - Digital Object Identifier
<a href="http://dx.doi.org/10.3389/fpsyt.2023.1336044" target="_blank" >10.3389/fpsyt.2023.1336044</a>
Alternativní jazyky
Jazyk výsledku
angličtina
Název v původním jazyce
Electroconvulsive therapy portrayal in contemporary video games
Popis výsledku v původním jazyce
Electroconvulsive therapy (ECT) is an important treatment modality in psychiatry, considered to be the most effective option for pharmaco-resistant affective and psychotic disorders. Despite its great efficacy, it still remains a rather controversial method, which hinders its full potential. It is feasible to say that in part, this controversy is caused by a largely negative image of ECT displayed through media. The depiction of ECT in movies has been studied and well documented in the past. The aim of our study was to provide an overview of how ECT is represented in video games - a form of media where ECT representation has been overlooked in scientific literature so far. As with movies, most of these portrayals are negative, depicting ECT as an obsolete, aggressive or torturous treatment method.
Název v anglickém jazyce
Electroconvulsive therapy portrayal in contemporary video games
Popis výsledku anglicky
Electroconvulsive therapy (ECT) is an important treatment modality in psychiatry, considered to be the most effective option for pharmaco-resistant affective and psychotic disorders. Despite its great efficacy, it still remains a rather controversial method, which hinders its full potential. It is feasible to say that in part, this controversy is caused by a largely negative image of ECT displayed through media. The depiction of ECT in movies has been studied and well documented in the past. The aim of our study was to provide an overview of how ECT is represented in video games - a form of media where ECT representation has been overlooked in scientific literature so far. As with movies, most of these portrayals are negative, depicting ECT as an obsolete, aggressive or torturous treatment method.
Klasifikace
Druh
J<sub>imp</sub> - Článek v periodiku v databázi Web of Science
CEP obor
—
OECD FORD obor
30215 - Psychiatry
Návaznosti výsledku
Projekt
—
Návaznosti
I - Institucionalni podpora na dlouhodoby koncepcni rozvoj vyzkumne organizace
Ostatní
Rok uplatnění
2024
Kód důvěrnosti údajů
S - Úplné a pravdivé údaje o projektu nepodléhají ochraně podle zvláštních právních předpisů
Údaje specifické pro druh výsledku
Název periodika
Frontiers in Psychiatry
ISSN
1664-0640
e-ISSN
1664-0640
Svazek periodika
14
Číslo periodika v rámci svazku
January
Stát vydavatele periodika
CH - Švýcarská konfederace
Počet stran výsledku
6
Strana od-do
1336044
Kód UT WoS článku
001144544800001
EID výsledku v databázi Scopus
2-s2.0-85182644336