Eye Tracking in Emotional Design Research: What Are Its Limitations?
Identifikátory výsledku
Kód výsledku v IS VaVaI
<a href="https://www.isvavai.cz/riv?ss=detail&h=RIV%2F00216208%3A11210%2F16%3A10333708" target="_blank" >RIV/00216208:11210/16:10333708 - isvavai.cz</a>
Nalezeny alternativní kódy
RIV/68081740:_____/16:00466863 RIV/00216208:11320/16:10333708
Výsledek na webu
<a href="http://dx.doi.org/10.1145/2971485.2996749" target="_blank" >http://dx.doi.org/10.1145/2971485.2996749</a>
DOI - Digital Object Identifier
<a href="http://dx.doi.org/10.1145/2971485.2996749" target="_blank" >10.1145/2971485.2996749</a>
Alternativní jazyky
Jazyk výsledku
angličtina
Název v původním jazyce
Eye Tracking in Emotional Design Research: What Are Its Limitations?
Popis výsledku v původním jazyce
Adding anthropomorphic graphical elements to computerized learning materials has been shown to enhance learning. We have prepared an experimental study, in which we will investigate if learning is enhanced because of the elevated positive affect of learners or due to the attention-capturing effect of the anthropomorphisms. Here, we present a pilot study asking if eye tracking might help in answering this question. Participants (N = 23) studied from one of three versions (schematic, enhanced black-and-white, enhanced with color) of instructional slides about the influenza virus for about 10 minutes; with eye tracking. Their prior and, especially, post hoc negative affect was elevated, and positive affect decreased compared to participants from a similar experiment without an eye tracker (N = 37). One-third of participants reported higher nervousness due to the eye tracker. The attention-capturing effect was possible to measure; but with limitations. The implications for emotional design studies with eye tracking are discussed.
Název v anglickém jazyce
Eye Tracking in Emotional Design Research: What Are Its Limitations?
Popis výsledku anglicky
Adding anthropomorphic graphical elements to computerized learning materials has been shown to enhance learning. We have prepared an experimental study, in which we will investigate if learning is enhanced because of the elevated positive affect of learners or due to the attention-capturing effect of the anthropomorphisms. Here, we present a pilot study asking if eye tracking might help in answering this question. Participants (N = 23) studied from one of three versions (schematic, enhanced black-and-white, enhanced with color) of instructional slides about the influenza virus for about 10 minutes; with eye tracking. Their prior and, especially, post hoc negative affect was elevated, and positive affect decreased compared to participants from a similar experiment without an eye tracker (N = 37). One-third of participants reported higher nervousness due to the eye tracker. The attention-capturing effect was possible to measure; but with limitations. The implications for emotional design studies with eye tracking are discussed.
Klasifikace
Druh
D - Stať ve sborníku
CEP obor
AN - Psychologie
OECD FORD obor
—
Návaznosti výsledku
Projekt
<a href="/cs/project/GA15-14715S" target="_blank" >GA15-14715S: Efektivní osvojování si mentálních modelů a stav vysokého zaujetí studenta - hledání souvislostí</a><br>
Návaznosti
P - Projekt vyzkumu a vyvoje financovany z verejnych zdroju (s odkazem do CEP)
Ostatní
Rok uplatnění
2016
Kód důvěrnosti údajů
S - Úplné a pravdivé údaje o projektu nepodléhají ochraně podle zvláštních právních předpisů
Údaje specifické pro druh výsledku
Název statě ve sborníku
PROCEEDINGS OF THE NORDICHI '16: THE 9TH NORDIC CONFERENCE ON HUMAN-COMPUTER INTERACTION - GAME CHANGING DESIGN
ISBN
978-1-4503-4763-1
ISSN
—
e-ISSN
—
Počet stran výsledku
6
Strana od-do
—
Název nakladatele
ASSOC COMPUTING MACHINERY
Místo vydání
NEW YORK
Místo konání akce
Gothenburg
Datum konání akce
23. 10. 2016
Typ akce podle státní příslušnosti
EUR - Evropská akce
Kód UT WoS článku
000390298600114