The Digitalization of Visual Culture in Modern Spirituality : How Video Games Became a Gateway to Occultism
Identifikátory výsledku
Kód výsledku v IS VaVaI
<a href="https://www.isvavai.cz/riv?ss=detail&h=RIV%2F00216224%3A14210%2F25%3A00142427" target="_blank" >RIV/00216224:14210/25:00142427 - isvavai.cz</a>
Výsledek na webu
<a href="http://dx.doi.org/10.4018/979-8-3373-6970-9.ch010" target="_blank" >http://dx.doi.org/10.4018/979-8-3373-6970-9.ch010</a>
DOI - Digital Object Identifier
<a href="http://dx.doi.org/10.4018/979-8-3373-6970-9.ch010" target="_blank" >10.4018/979-8-3373-6970-9.ch010</a>
Alternativní jazyky
Jazyk výsledku
angličtina
Název v původním jazyce
The Digitalization of Visual Culture in Modern Spirituality : How Video Games Became a Gateway to Occultism
Popis výsledku v původním jazyce
This chapter explores the convergence of digital media, visual culture, and modern occultism, focusing on how video games function as both symbolic archives and ritual spaces. By tracing the evolution of esoteric imagery from literature and film into interactive digital environments, the study examines how players engage with magical systems, narratives, and symbols. Through case studies and ethnographic insights from online communities, the chapter reveals how games not only depict occult themes but simulate magical logic, thus transforming play into experiential ritual practice. It argues that the aestheticization and democratization of esoteric knowledge through digital platforms, particularly within the ethos of Chaos Magick, has created a new form of participatory, visually immersive, and affectively charged spirituality.
Název v anglickém jazyce
The Digitalization of Visual Culture in Modern Spirituality : How Video Games Became a Gateway to Occultism
Popis výsledku anglicky
This chapter explores the convergence of digital media, visual culture, and modern occultism, focusing on how video games function as both symbolic archives and ritual spaces. By tracing the evolution of esoteric imagery from literature and film into interactive digital environments, the study examines how players engage with magical systems, narratives, and symbols. Through case studies and ethnographic insights from online communities, the chapter reveals how games not only depict occult themes but simulate magical logic, thus transforming play into experiential ritual practice. It argues that the aestheticization and democratization of esoteric knowledge through digital platforms, particularly within the ethos of Chaos Magick, has created a new form of participatory, visually immersive, and affectively charged spirituality.
Klasifikace
Druh
C - Kapitola v odborné knize
CEP obor
—
OECD FORD obor
60304 - Religious studies
Návaznosti výsledku
Projekt
—
Návaznosti
S - Specificky vyzkum na vysokych skolach
Ostatní
Rok uplatnění
2025
Kód důvěrnosti údajů
S - Úplné a pravdivé údaje o projektu nepodléhají ochraně podle zvláštních právních předpisů
Údaje specifické pro druh výsledku
Název knihy nebo sborníku
Societal Approaches to AI, Psychology, and Digital Culture
ISBN
9798337369709
Počet stran výsledku
42
Strana od-do
303-344
Počet stran knihy
486
Název nakladatele
IGI Global
Místo vydání
Turkey
Kód UT WoS kapitoly
—