Gaming under the influence : an exploratory study
Identifikátory výsledku
Kód výsledku v IS VaVaI
<a href="https://www.isvavai.cz/riv?ss=detail&h=RIV%2F00216224%3A14230%2F18%3A00101047" target="_blank" >RIV/00216224:14230/18:00101047 - isvavai.cz</a>
Výsledek na webu
<a href="https://akademiai.com/doi/abs/10.1556/2006.7.2018.27" target="_blank" >https://akademiai.com/doi/abs/10.1556/2006.7.2018.27</a>
DOI - Digital Object Identifier
<a href="http://dx.doi.org/10.1556/2006.7.2018.27" target="_blank" >10.1556/2006.7.2018.27</a>
Alternativní jazyky
Jazyk výsledku
angličtina
Název v původním jazyce
Gaming under the influence : an exploratory study
Popis výsledku v původním jazyce
Background and aims: Association between substance use and excessive play of online games exists both in theory and research. However, no study to date examined playing online games under the influence of licit and illicit drugs. Methods: We questioned a convenient online sample of 3,952 Czech online gamers on their experiences and motives of using caffeine, alcohol, tobacco, psychoactive pharmaceuticals, and illicit drugs while playing massive multiplayer online games (MMOGs). Results: The results showed low prevalence of illicit drug use while playing online games. Substance use was positively associated with intensity of gaming and both addiction and engagement; psychoactive substances with stimulating effect were linked to higher engagement and gaming intensity, whereas use of sedatives was associated with higher addiction score. Substance use varied slightly with the preference of game genre. Discussion: Drug use while playing appears as behavior, which is mostly not related to gaming – it concerns mostly caffeine, tobacco, alcohol, or cannabis. For some users, however, drug use was fueled by motivations toward improving their cognitive enhancement and gaming performance.
Název v anglickém jazyce
Gaming under the influence : an exploratory study
Popis výsledku anglicky
Background and aims: Association between substance use and excessive play of online games exists both in theory and research. However, no study to date examined playing online games under the influence of licit and illicit drugs. Methods: We questioned a convenient online sample of 3,952 Czech online gamers on their experiences and motives of using caffeine, alcohol, tobacco, psychoactive pharmaceuticals, and illicit drugs while playing massive multiplayer online games (MMOGs). Results: The results showed low prevalence of illicit drug use while playing online games. Substance use was positively associated with intensity of gaming and both addiction and engagement; psychoactive substances with stimulating effect were linked to higher engagement and gaming intensity, whereas use of sedatives was associated with higher addiction score. Substance use varied slightly with the preference of game genre. Discussion: Drug use while playing appears as behavior, which is mostly not related to gaming – it concerns mostly caffeine, tobacco, alcohol, or cannabis. For some users, however, drug use was fueled by motivations toward improving their cognitive enhancement and gaming performance.
Klasifikace
Druh
J<sub>imp</sub> - Článek v periodiku v databázi Web of Science
CEP obor
—
OECD FORD obor
50100 - Psychology and cognitive sciences
Návaznosti výsledku
Projekt
<a href="/cs/project/GA15-19221S" target="_blank" >GA15-19221S: Nové behaviorální závislosti: hry a sexualita online</a><br>
Návaznosti
P - Projekt vyzkumu a vyvoje financovany z verejnych zdroju (s odkazem do CEP)
Ostatní
Rok uplatnění
2018
Kód důvěrnosti údajů
S - Úplné a pravdivé údaje o projektu nepodléhají ochraně podle zvláštních právních předpisů
Údaje specifické pro druh výsledku
Název periodika
Journal of Behavioral Addictions
ISSN
2062-5871
e-ISSN
2063-5303
Svazek periodika
7
Číslo periodika v rámci svazku
2
Stát vydavatele periodika
HU - Maďarsko
Počet stran výsledku
6
Strana od-do
493-498
Kód UT WoS článku
000437461800032
EID výsledku v databázi Scopus
2-s2.0-85049387405