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Internet gaming disorder scale : A comparison of symptoms prevalence, structure, and invariance in 12 nationally representative European adolescent samples

Identifikátory výsledku

  • Kód výsledku v IS VaVaI

    <a href="https://www.isvavai.cz/riv?ss=detail&h=RIV%2F00216224%3A14230%2F25%3A00142469" target="_blank" >RIV/00216224:14230/25:00142469 - isvavai.cz</a>

  • Výsledek na webu

    <a href="https://akjournals.com/view/journals/2006/aop/article-10.1556-2006.2025.00090/article-10.1556-2006.2025.00090.xml" target="_blank" >https://akjournals.com/view/journals/2006/aop/article-10.1556-2006.2025.00090/article-10.1556-2006.2025.00090.xml</a>

  • DOI - Digital Object Identifier

    <a href="http://dx.doi.org/10.1556/2006.2025.00090" target="_blank" >10.1556/2006.2025.00090</a>

Alternativní jazyky

  • Jazyk výsledku

    angličtina

  • Název v původním jazyce

    Internet gaming disorder scale : A comparison of symptoms prevalence, structure, and invariance in 12 nationally representative European adolescent samples

  • Popis výsledku v původním jazyce

    Background Internet Gaming Disorder (IGD) is recognized as a significant health issue in adolescents. However, the cross-national comparison and validation remain underrepresented in the literature. Thus, this study aimed to evaluate the symptom prevalence, dimensionality, and measurement invariance of the nine-item Internet Gaming Disorder Scale (IGDS) with data from the 2021–22 Health Behaviour in School-aged Children survey. Methods Representative samples of adolescents aged 11–15 from 12 European regions (N = 44,126) were used. The IGDS was examined using network analyses and factor models with dynamic cut-offs. Results Gaming intensity was more related to IGDS score than gaming frequency. Non-gaming boys at the time of measurement reported similar IGDS scores as daily gamers. All symptoms were more common in boys; Escapism and Preoccupation were the most common symptoms overall. A unidimensional structure for the IGDS across both genders and all regions was indicated. Only configural invariance was observed across genders, with notable higher roles for “Problems” and “Preoccupation” in boys, suggesting problematic direct gender comparisons. Measurement invariance suggested three relatively homogenous region groups, showing varying levels of invariance, and some groups achieving scalar invariance. Consequently, cross-regional comparisons should be approached with caution. Conclusions The findings suggest large differences between boys and girls, moderate differences between age groups, and relatively high differences among regions.

  • Název v anglickém jazyce

    Internet gaming disorder scale : A comparison of symptoms prevalence, structure, and invariance in 12 nationally representative European adolescent samples

  • Popis výsledku anglicky

    Background Internet Gaming Disorder (IGD) is recognized as a significant health issue in adolescents. However, the cross-national comparison and validation remain underrepresented in the literature. Thus, this study aimed to evaluate the symptom prevalence, dimensionality, and measurement invariance of the nine-item Internet Gaming Disorder Scale (IGDS) with data from the 2021–22 Health Behaviour in School-aged Children survey. Methods Representative samples of adolescents aged 11–15 from 12 European regions (N = 44,126) were used. The IGDS was examined using network analyses and factor models with dynamic cut-offs. Results Gaming intensity was more related to IGDS score than gaming frequency. Non-gaming boys at the time of measurement reported similar IGDS scores as daily gamers. All symptoms were more common in boys; Escapism and Preoccupation were the most common symptoms overall. A unidimensional structure for the IGDS across both genders and all regions was indicated. Only configural invariance was observed across genders, with notable higher roles for “Problems” and “Preoccupation” in boys, suggesting problematic direct gender comparisons. Measurement invariance suggested three relatively homogenous region groups, showing varying levels of invariance, and some groups achieving scalar invariance. Consequently, cross-regional comparisons should be approached with caution. Conclusions The findings suggest large differences between boys and girls, moderate differences between age groups, and relatively high differences among regions.

Klasifikace

  • Druh

    J<sub>imp</sub> - Článek v periodiku v databázi Web of Science

  • CEP obor

  • OECD FORD obor

    50101 - Psychology (including human - machine relations)

Návaznosti výsledku

  • Projekt

    <a href="/cs/project/EH22_008%2F0004583" target="_blank" >EH22_008/0004583: Excelentní výzkum v oblasti digitálních technologií a wellbeingu</a><br>

  • Návaznosti

    P - Projekt vyzkumu a vyvoje financovany z verejnych zdroju (s odkazem do CEP)

Ostatní

  • Rok uplatnění

    2025

  • Kód důvěrnosti údajů

    S - Úplné a pravdivé údaje o projektu nepodléhají ochraně podle zvláštních právních předpisů

Údaje specifické pro druh výsledku

  • Název periodika

    Journal of Behavioral Addictions

  • ISSN

    2062-5871

  • e-ISSN

    2063-5303

  • Svazek periodika

    14

  • Číslo periodika v rámci svazku

    4

  • Stát vydavatele periodika

    HU - Maďarsko

  • Počet stran výsledku

    13

  • Strana od-do

    1533-1545

  • Kód UT WoS článku

    001611342100001

  • EID výsledku v databázi Scopus

    2-s2.0-105020798220