Augmented Sketching as Interactive Markers: Generating Heightmaps in Mobile AR
Identifikátory výsledku
Kód výsledku v IS VaVaI
<a href="https://www.isvavai.cz/riv?ss=detail&h=RIV%2F00216224%3A14330%2F25%3A00143210" target="_blank" >RIV/00216224:14330/25:00143210 - isvavai.cz</a>
Výsledek na webu
<a href="http://dx.doi.org/10.1145/3769534.3769542" target="_blank" >http://dx.doi.org/10.1145/3769534.3769542</a>
DOI - Digital Object Identifier
<a href="http://dx.doi.org/10.1145/3769534.3769542" target="_blank" >10.1145/3769534.3769542</a>
Alternativní jazyky
Jazyk výsledku
angličtina
Název v původním jazyce
Augmented Sketching as Interactive Markers: Generating Heightmaps in Mobile AR
Popis výsledku v původním jazyce
Augmented reality (AR) has traditionally relied on predefined visual markers or spatial tracking to anchor virtual content, limiting user agency in shaping the interaction space. This constraint presents challenges for creative tasks where expressive, tangible input is desired. To address this gap, this paper explores the potential of hand-drawn sketches as interactive AR markers that allow users to organically embed meaning and function into physical drawings. While prior work separates the physical act of drawing from digital augmentation, few approaches unify the two into a cohesive, real-time experience, especially on mobile platforms. This paper introduces Augmented Sketching, a mobile AR approach that transforms freehand sketches into 3D heightmaps. By mapping contrast to elevation, the approach creates manipulable spatial structures that respond to user input. This approach repositions analogue drawing as an active interface, enabling a more seamless blend between physical creativity and virtual feedback. Applications range from interactive art to educational tools and game mechanics, supporting new forms of spatial storytelling and tangible interaction in mobile AR applications.
Název v anglickém jazyce
Augmented Sketching as Interactive Markers: Generating Heightmaps in Mobile AR
Popis výsledku anglicky
Augmented reality (AR) has traditionally relied on predefined visual markers or spatial tracking to anchor virtual content, limiting user agency in shaping the interaction space. This constraint presents challenges for creative tasks where expressive, tangible input is desired. To address this gap, this paper explores the potential of hand-drawn sketches as interactive AR markers that allow users to organically embed meaning and function into physical drawings. While prior work separates the physical act of drawing from digital augmentation, few approaches unify the two into a cohesive, real-time experience, especially on mobile platforms. This paper introduces Augmented Sketching, a mobile AR approach that transforms freehand sketches into 3D heightmaps. By mapping contrast to elevation, the approach creates manipulable spatial structures that respond to user input. This approach repositions analogue drawing as an active interface, enabling a more seamless blend between physical creativity and virtual feedback. Applications range from interactive art to educational tools and game mechanics, supporting new forms of spatial storytelling and tangible interaction in mobile AR applications.
Klasifikace
Druh
D - Stať ve sborníku
CEP obor
—
OECD FORD obor
10200 - Computer and information sciences
Návaznosti výsledku
Projekt
—
Návaznosti
S - Specificky vyzkum na vysokych skolach
Ostatní
Rok uplatnění
2025
Kód důvěrnosti údajů
S - Úplné a pravdivé údaje o projektu nepodléhají ochraně podle zvláštních právních předpisů
Údaje specifické pro druh výsledku
Název statě ve sborníku
VINCI '25: Proceedings of the 18th International Symposium on Visual Information Communication and Interaction
ISBN
9798400718458
ISSN
—
e-ISSN
—
Počet stran výsledku
5
Strana od-do
1-5
Název nakladatele
ACM
Místo vydání
Linz, Austria
Místo konání akce
Linz, Austria
Datum konání akce
1. 12. 2025
Typ akce podle státní příslušnosti
WRD - Celosvětová akce
Kód UT WoS článku
001667060900049