Spoken Dialogue System Design in 3 Weeks
Identifikátory výsledku
Kód výsledku v IS VaVaI
<a href="https://www.isvavai.cz/riv?ss=detail&h=RIV%2F49777513%3A23520%2F12%3A43916099" target="_blank" >RIV/49777513:23520/12:43916099 - isvavai.cz</a>
Výsledek na webu
<a href="http://link.springer.com/chapter/10.1007%2F978-3-642-32790-2_76" target="_blank" >http://link.springer.com/chapter/10.1007%2F978-3-642-32790-2_76</a>
DOI - Digital Object Identifier
<a href="http://dx.doi.org/10.1007/978-3-642-32790-2_76" target="_blank" >10.1007/978-3-642-32790-2_76</a>
Alternativní jazyky
Jazyk výsledku
angličtina
Název v původním jazyce
Spoken Dialogue System Design in 3 Weeks
Popis výsledku v původním jazyce
This article describes knowledge-based spoken dialogue system design from scratch. It covers all stages which were performed during the period of three weeks: definition of semantic goals and entities, data collection and recording of sample dialogues, data annotation, parser and grammars design, dialogue manager design and testing. The work was focused mainly on rapid development of such a dialogue system. The final implementation was written in dynamically generated VoiceXML. The large vocabulary continuous speech recognition system was used and the language understanding module was implemented using non-recursive probabilistic context free grammars which were converted to finite states transducers. The design and implementation has been verified ona railway information service task with a real large-scale database. The paper describes an innovative combination of data, expert knowledge and state-of-the-art methods which allow fast spoken dialogue system design.
Název v anglickém jazyce
Spoken Dialogue System Design in 3 Weeks
Popis výsledku anglicky
This article describes knowledge-based spoken dialogue system design from scratch. It covers all stages which were performed during the period of three weeks: definition of semantic goals and entities, data collection and recording of sample dialogues, data annotation, parser and grammars design, dialogue manager design and testing. The work was focused mainly on rapid development of such a dialogue system. The final implementation was written in dynamically generated VoiceXML. The large vocabulary continuous speech recognition system was used and the language understanding module was implemented using non-recursive probabilistic context free grammars which were converted to finite states transducers. The design and implementation has been verified ona railway information service task with a real large-scale database. The paper describes an innovative combination of data, expert knowledge and state-of-the-art methods which allow fast spoken dialogue system design.
Klasifikace
Druh
J<sub>x</sub> - Nezařazeno - Článek v odborném periodiku (Jimp, Jsc a Jost)
CEP obor
JD - Využití počítačů, robotika a její aplikace
OECD FORD obor
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Návaznosti výsledku
Projekt
Výsledek vznikl pri realizaci vícero projektů. Více informací v záložce Projekty.
Návaznosti
P - Projekt vyzkumu a vyvoje financovany z verejnych zdroju (s odkazem do CEP)<br>S - Specificky vyzkum na vysokych skolach
Ostatní
Rok uplatnění
2012
Kód důvěrnosti údajů
S - Úplné a pravdivé údaje o projektu nepodléhají ochraně podle zvláštních právních předpisů
Údaje specifické pro druh výsledku
Název periodika
Lecture Notes in Artificial Intelligence
ISSN
0302-9743
e-ISSN
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Svazek periodika
7499
Číslo periodika v rámci svazku
Neuveden
Stát vydavatele periodika
DE - Spolková republika Německo
Počet stran výsledku
8
Strana od-do
624-631
Kód UT WoS článku
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EID výsledku v databázi Scopus
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