Generic caching library and its use for VTK-based real-time simulation and visualization systems
Identifikátory výsledku
Kód výsledku v IS VaVaI
<a href="https://www.isvavai.cz/riv?ss=detail&h=RIV%2F49777513%3A23520%2F18%3A43951162" target="_blank" >RIV/49777513:23520/18:43951162 - isvavai.cz</a>
Výsledek na webu
<a href="http://dx.doi.org/10.5220/0006714501540164" target="_blank" >http://dx.doi.org/10.5220/0006714501540164</a>
DOI - Digital Object Identifier
<a href="http://dx.doi.org/10.5220/0006714501540164" target="_blank" >10.5220/0006714501540164</a>
Alternativní jazyky
Jazyk výsledku
angličtina
Název v původním jazyce
Generic caching library and its use for VTK-based real-time simulation and visualization systems
Popis výsledku v původním jazyce
In many visualization applications, physics-based simulations are so time consuming that desired real-time manipulation with the visual content is not possible. Very often this time consumption can be prevented by using some kind of caching since many of the processes in these simulations repeat with the same inputs producing the same output. Creating a simple caching mechanism for cases where the order of the data repetition is known in advance is not a very difficult task. But in reality, the data repetition is often unpredictable and in such cases some more sophisticated caching mechanism has to be used. This paper presents a novel generic caching library for C++ language that is suitable for such situations. It also presents a wrapper that simplifies the usage of this library in the applications based on the popular VTK visualization tool. Our experiments show that the developed library can speed up VTK based visualizations significantly with a minimal effort.
Název v anglickém jazyce
Generic caching library and its use for VTK-based real-time simulation and visualization systems
Popis výsledku anglicky
In many visualization applications, physics-based simulations are so time consuming that desired real-time manipulation with the visual content is not possible. Very often this time consumption can be prevented by using some kind of caching since many of the processes in these simulations repeat with the same inputs producing the same output. Creating a simple caching mechanism for cases where the order of the data repetition is known in advance is not a very difficult task. But in reality, the data repetition is often unpredictable and in such cases some more sophisticated caching mechanism has to be used. This paper presents a novel generic caching library for C++ language that is suitable for such situations. It also presents a wrapper that simplifies the usage of this library in the applications based on the popular VTK visualization tool. Our experiments show that the developed library can speed up VTK based visualizations significantly with a minimal effort.
Klasifikace
Druh
D - Stať ve sborníku
CEP obor
—
OECD FORD obor
10201 - Computer sciences, information science, bioinformathics (hardware development to be 2.2, social aspect to be 5.8)
Návaznosti výsledku
Projekt
<a href="/cs/project/LO1506" target="_blank" >LO1506: Podpora udržitelnosti centra NTIS - Nové technologie pro informační společnost</a><br>
Návaznosti
P - Projekt vyzkumu a vyvoje financovany z verejnych zdroju (s odkazem do CEP)<br>S - Specificky vyzkum na vysokych skolach
Ostatní
Rok uplatnění
2018
Kód důvěrnosti údajů
S - Úplné a pravdivé údaje o projektu nepodléhají ochraně podle zvláštních právních předpisů
Údaje specifické pro druh výsledku
Název statě ve sborníku
VISIGRAPP 2018
ISBN
978-989-758-287-5
ISSN
—
e-ISSN
neuvedeno
Počet stran výsledku
11
Strana od-do
154-164
Název nakladatele
SCITEPRESS – Science and Technology Publications, Lda
Místo vydání
Setúbal
Místo konání akce
Madeira
Datum konání akce
27. 1. 2018
Typ akce podle státní příslušnosti
WRD - Celosvětová akce
Kód UT WoS článku
—