Distributing Power and Players’ Agency in Tackling Climate Crisis: On Missing Democratic Decision-Making in Digital Games
Identifikátory výsledku
Kód výsledku v IS VaVaI
<a href="https://www.isvavai.cz/riv?ss=detail&h=RIV%2F60461446%3A_____%2F24%3AN0000034" target="_blank" >RIV/60461446:_____/24:N0000034 - isvavai.cz</a>
Výsledek na webu
<a href="https://www.sfra2024.ut.ee/program/" target="_blank" >https://www.sfra2024.ut.ee/program/</a>
DOI - Digital Object Identifier
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Alternativní jazyky
Jazyk výsledku
angličtina
Název v původním jazyce
Distributing Power and Players’ Agency in Tackling Climate Crisis: On Missing Democratic Decision-Making in Digital Games
Popis výsledku v původním jazyce
Conference Contribution at SFRA 2024 (Peer-Reviewed): Doubts about democracies’ abilities to address climate crises have recently led to support for nondemocratic political power distributions, not just in digital games. Some advocate authoritarian or technocratic solutions to tackle the climate crisis better than democratic systems’ multi-actor decision-making. Digital games often do not represent democratic systems and strategies (Torres-Toukoumidis et al. 2023). Non-democratic political systems are prevalent (Pfister et al. 2020), which is particularly concerning in the context of climate crisis, where democratic solutions and values, such as equality and justice, are critical. This study examines the absence of democratic solutions to the climate crisis and nature catastrophes in recent digital games by introducing a new conceptualization of democracy that integrates insights from both game theory and democratic theory. As the selected games do not work with the systemic characteristics essential for classifying democracy, such as the constitutional separation of powers, citizens’ rights, and participation, we will focus on a concept of power distribution and the power of non-domination (cf. Petit 1999), in games represented by the player’s agency (cf. Bódi 2023; Sicart 2023).
Název v anglickém jazyce
Distributing Power and Players’ Agency in Tackling Climate Crisis: On Missing Democratic Decision-Making in Digital Games
Popis výsledku anglicky
Conference Contribution at SFRA 2024 (Peer-Reviewed): Doubts about democracies’ abilities to address climate crises have recently led to support for nondemocratic political power distributions, not just in digital games. Some advocate authoritarian or technocratic solutions to tackle the climate crisis better than democratic systems’ multi-actor decision-making. Digital games often do not represent democratic systems and strategies (Torres-Toukoumidis et al. 2023). Non-democratic political systems are prevalent (Pfister et al. 2020), which is particularly concerning in the context of climate crisis, where democratic solutions and values, such as equality and justice, are critical. This study examines the absence of democratic solutions to the climate crisis and nature catastrophes in recent digital games by introducing a new conceptualization of democracy that integrates insights from both game theory and democratic theory. As the selected games do not work with the systemic characteristics essential for classifying democracy, such as the constitutional separation of powers, citizens’ rights, and participation, we will focus on a concept of power distribution and the power of non-domination (cf. Petit 1999), in games represented by the player’s agency (cf. Bódi 2023; Sicart 2023).
Klasifikace
Druh
O - Ostatní výsledky
CEP obor
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OECD FORD obor
60301 - Philosophy, History and Philosophy of science and technology
Návaznosti výsledku
Projekt
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Návaznosti
S - Specificky vyzkum na vysokych skolach
Ostatní
Rok uplatnění
2024
Kód důvěrnosti údajů
S - Úplné a pravdivé údaje o projektu nepodléhají ochraně podle zvláštních právních předpisů