THEaiTRE: Generating Theatre Play Scripts using Artificial Intelligence
Identifikátory výsledku
Kód výsledku v IS VaVaI
<a href="https://www.isvavai.cz/riv?ss=detail&h=RIV%2F61384984%3A51210%2F22%3AN0000018" target="_blank" >RIV/61384984:51210/22:N0000018 - isvavai.cz</a>
Nalezeny alternativní kódy
RIV/00216208:11320/22:10456898
Výsledek na webu
<a href="https://ufal.mff.cuni.cz/books/2022-schmidtova" target="_blank" >https://ufal.mff.cuni.cz/books/2022-schmidtova</a>
DOI - Digital Object Identifier
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Alternativní jazyky
Jazyk výsledku
angličtina
Název v původním jazyce
THEaiTRE: Generating Theatre Play Scripts using Artificial Intelligence
Popis výsledku v původním jazyce
In this book, we describe THEaiTRE, an interdisciplinary project combining theatre and computational linguistics, with its main result being a production and staging of the first computer-generated theatre play. The goal of the project was to explore the potential of current artificial intelligence techniques to be incorporated into theatre practice. Within the project, we managed to generate scripts of two theatre plays, AI: When a Robot Writes a Play and Permeation. The plays were then staged, rehearsed and premiered in theatres. We dedicate the first part of this book to the process of creating and staging the actual plays and to various theatrical aspects of the project. This part of the book is accessible to any reader. The scripts for the plays were created using our online interactive script generation tool called THEaiTRobot. As the tool is one of the main results of this project, the whole second part of this book is dedicated to the design of the tool and the research and experiments we performed. Most of that part of the book is quite technical, intended for a reader with some background in computer science and/or computational linguistics.
Název v anglickém jazyce
THEaiTRE: Generating Theatre Play Scripts using Artificial Intelligence
Popis výsledku anglicky
In this book, we describe THEaiTRE, an interdisciplinary project combining theatre and computational linguistics, with its main result being a production and staging of the first computer-generated theatre play. The goal of the project was to explore the potential of current artificial intelligence techniques to be incorporated into theatre practice. Within the project, we managed to generate scripts of two theatre plays, AI: When a Robot Writes a Play and Permeation. The plays were then staged, rehearsed and premiered in theatres. We dedicate the first part of this book to the process of creating and staging the actual plays and to various theatrical aspects of the project. This part of the book is accessible to any reader. The scripts for the plays were created using our online interactive script generation tool called THEaiTRobot. As the tool is one of the main results of this project, the whole second part of this book is dedicated to the design of the tool and the research and experiments we performed. Most of that part of the book is quite technical, intended for a reader with some background in computer science and/or computational linguistics.
Klasifikace
Druh
B - Odborná kniha
CEP obor
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OECD FORD obor
60403 - Performing arts studies (Musicology, Theater science, Dramaturgy)
Návaznosti výsledku
Projekt
<a href="/cs/project/TL03000348" target="_blank" >TL03000348: THEAITRE: Umělá inteligence autorem divadelní hry?</a><br>
Návaznosti
P - Projekt vyzkumu a vyvoje financovany z verejnych zdroju (s odkazem do CEP)
Ostatní
Rok uplatnění
2022
Kód důvěrnosti údajů
S - Úplné a pravdivé údaje o projektu nepodléhají ochraně podle zvláštních právních předpisů
Údaje specifické pro druh výsledku
ISBN
978-80-88132-14-1
Počet stran knihy
244
Název nakladatele
ÚFAL MFF UK
Místo vydání
Praha, Czechia
Kód UT WoS knihy
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