Reflections on Sound Associations and Sonic Digital Environments
Identifikátory výsledku
Kód výsledku v IS VaVaI
<a href="https://www.isvavai.cz/riv?ss=detail&h=RIV%2F61384984%3A51310%2F22%3AN0000024" target="_blank" >RIV/61384984:51310/22:N0000024 - isvavai.cz</a>
Výsledek na webu
<a href="https://online.ucpress.edu/res/article/3/3/255/194085/Reflections-on-Sound-Associations-and-Sonic" target="_blank" >https://online.ucpress.edu/res/article/3/3/255/194085/Reflections-on-Sound-Associations-and-Sonic</a>
DOI - Digital Object Identifier
<a href="http://dx.doi.org/10.1525/res.2022.3.3.255" target="_blank" >10.1525/res.2022.3.3.255</a>
Alternativní jazyky
Jazyk výsledku
angličtina
Název v původním jazyce
Reflections on Sound Associations and Sonic Digital Environments
Popis výsledku v původním jazyce
This essay uses a “thought experiment” in order to combine theories of perception with sound practices. For that, it explores the concept of “object of thought” and the process of brain-associations in relation to acousmatic composition and reduced listening. Throughout the hypothetical premise of a falling tree, the study brings to discussion digital environments, in particular in relation to methodologies behind game engines. Eventually, it proposes to divide the question “If a tree falls in a forest and no one is around to hear it, does it make a sound?” according to its multiple angles—the falling tree, the tree of thought, the sound of the fall, and the tree in the digital environment—in order to arrive at the ultimate question: Is there a tree, did it fall, is there a forest, is there a sound? KEYWORDS sound associations, interactive installation, digital environments, subjective idealism
Název v anglickém jazyce
Reflections on Sound Associations and Sonic Digital Environments
Popis výsledku anglicky
This essay uses a “thought experiment” in order to combine theories of perception with sound practices. For that, it explores the concept of “object of thought” and the process of brain-associations in relation to acousmatic composition and reduced listening. Throughout the hypothetical premise of a falling tree, the study brings to discussion digital environments, in particular in relation to methodologies behind game engines. Eventually, it proposes to divide the question “If a tree falls in a forest and no one is around to hear it, does it make a sound?” according to its multiple angles—the falling tree, the tree of thought, the sound of the fall, and the tree in the digital environment—in order to arrive at the ultimate question: Is there a tree, did it fall, is there a forest, is there a sound? KEYWORDS sound associations, interactive installation, digital environments, subjective idealism
Klasifikace
Druh
J<sub>ost</sub> - Ostatní články v recenzovaných periodicích
CEP obor
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OECD FORD obor
60405 - Studies on Film, Radio and Television
Návaznosti výsledku
Projekt
—
Návaznosti
I - Institucionalni podpora na dlouhodoby koncepcni rozvoj vyzkumne organizace
Ostatní
Rok uplatnění
2022
Kód důvěrnosti údajů
S - Úplné a pravdivé údaje o projektu nepodléhají ochraně podle zvláštních právních předpisů
Údaje specifické pro druh výsledku
Název periodika
Resonance: The Journal of Sound and Culture
ISSN
2688-867X
e-ISSN
2688-0113
Svazek periodika
3
Číslo periodika v rámci svazku
3
Stát vydavatele periodika
US - Spojené státy americké
Počet stran výsledku
13
Strana od-do
255-267
Kód UT WoS článku
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EID výsledku v databázi Scopus
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