Impact of packet loss and delay variation on the quality of real-time video streaming
Identifikátory výsledku
Kód výsledku v IS VaVaI
<a href="https://www.isvavai.cz/riv?ss=detail&h=RIV%2F61989100%3A27240%2F16%3A86097958" target="_blank" >RIV/61989100:27240/16:86097958 - isvavai.cz</a>
Výsledek na webu
<a href="http://link.springer.com/article/10.1007%2Fs11235-015-0037-2" target="_blank" >http://link.springer.com/article/10.1007%2Fs11235-015-0037-2</a>
DOI - Digital Object Identifier
<a href="http://dx.doi.org/10.1007/s11235-015-0037-2" target="_blank" >10.1007/s11235-015-0037-2</a>
Alternativní jazyky
Jazyk výsledku
angličtina
Název v původním jazyce
Impact of packet loss and delay variation on the quality of real-time video streaming
Popis výsledku v původním jazyce
The aim of this work is to bring complex view on video streaming service performance within IP-based networks. Video quality as a part of multimedia technology has a crucial role nowadays due to this increase. Since architecture of IP network has not been designed for real-time services like audio or video, there are many factors that can influence the final quality of service, especially packet loss and delay variation (also known as Jitter). The research was focused on the quality of video data delivery in many scenarios included different packet loss rate and simulating of different delay variation values in the network. Performed tests were evaluated by using of video objective methods. Based on results of these measurements, an extended QoS model for estimation of triple play services was designed. The proposed model allows us to compute the estimated objective quality parameters that describe the final quality of video service as a part of triple play services.
Název v anglickém jazyce
Impact of packet loss and delay variation on the quality of real-time video streaming
Popis výsledku anglicky
The aim of this work is to bring complex view on video streaming service performance within IP-based networks. Video quality as a part of multimedia technology has a crucial role nowadays due to this increase. Since architecture of IP network has not been designed for real-time services like audio or video, there are many factors that can influence the final quality of service, especially packet loss and delay variation (also known as Jitter). The research was focused on the quality of video data delivery in many scenarios included different packet loss rate and simulating of different delay variation values in the network. Performed tests were evaluated by using of video objective methods. Based on results of these measurements, an extended QoS model for estimation of triple play services was designed. The proposed model allows us to compute the estimated objective quality parameters that describe the final quality of video service as a part of triple play services.
Klasifikace
Druh
J<sub>x</sub> - Nezařazeno - Článek v odborném periodiku (Jimp, Jsc a Jost)
CEP obor
IN - Informatika
OECD FORD obor
—
Návaznosti výsledku
Projekt
—
Návaznosti
S - Specificky vyzkum na vysokych skolach
Ostatní
Rok uplatnění
2016
Kód důvěrnosti údajů
S - Úplné a pravdivé údaje o projektu nepodléhají ochraně podle zvláštních právních předpisů
Údaje specifické pro druh výsledku
Název periodika
Telecommunication Systems
ISSN
1018-4864
e-ISSN
—
Svazek periodika
62
Číslo periodika v rámci svazku
2
Stát vydavatele periodika
NL - Nizozemsko
Počet stran výsledku
11
Strana od-do
265-275
Kód UT WoS článku
000375457800002
EID výsledku v databázi Scopus
2-s2.0-84928139019