3D Geospatial Data Visualization in VR
Identifikátory výsledku
Kód výsledku v IS VaVaI
<a href="https://www.isvavai.cz/riv?ss=detail&h=RIV%2F62156489%3A43110%2F25%3A43927254" target="_blank" >RIV/62156489:43110/25:43927254 - isvavai.cz</a>
Výsledek na webu
<a href="https://doi.org/10.11118/ejobsat.2025.005" target="_blank" >https://doi.org/10.11118/ejobsat.2025.005</a>
DOI - Digital Object Identifier
<a href="http://dx.doi.org/10.11118/ejobsat.2025.005" target="_blank" >10.11118/ejobsat.2025.005</a>
Alternativní jazyky
Jazyk výsledku
angličtina
Název v původním jazyce
3D Geospatial Data Visualization in VR
Popis výsledku v původním jazyce
The use of Virtual Reality (VR) to visualize data is increasingly common in various fields, from medical science to education. However, visualization of geospatial data in VR is still not handled well. GIS data comes in various formats and converting them to 3D can be challenging. The choice of a format capable of streaming large amounts of spatial data in the VR scene is crucial. However, the challenge lies in ensuring the reusability of the presented scenes with different GIS data. Most applications (including the 3D scene models) are created for a single use case and do not allow for simple interchangeability of presented data. This article proposes a reusable architecture of a general-purpose web service for processing and visualizing spatial data in VR using 3D Tiles as the chosen format. The goal of the architecture is to allow fast VR scene generation from GIS data. The critical aspect is the conversion of standard GIS format to 3D Tiles. Several conversion tools were tested and compared using publicly available point and polygon feature layers in order to choose which can be used in the proposed architecture.
Název v anglickém jazyce
3D Geospatial Data Visualization in VR
Popis výsledku anglicky
The use of Virtual Reality (VR) to visualize data is increasingly common in various fields, from medical science to education. However, visualization of geospatial data in VR is still not handled well. GIS data comes in various formats and converting them to 3D can be challenging. The choice of a format capable of streaming large amounts of spatial data in the VR scene is crucial. However, the challenge lies in ensuring the reusability of the presented scenes with different GIS data. Most applications (including the 3D scene models) are created for a single use case and do not allow for simple interchangeability of presented data. This article proposes a reusable architecture of a general-purpose web service for processing and visualizing spatial data in VR using 3D Tiles as the chosen format. The goal of the architecture is to allow fast VR scene generation from GIS data. The critical aspect is the conversion of standard GIS format to 3D Tiles. Several conversion tools were tested and compared using publicly available point and polygon feature layers in order to choose which can be used in the proposed architecture.
Klasifikace
Druh
J<sub>SC</sub> - Článek v periodiku v databázi SCOPUS
CEP obor
—
OECD FORD obor
10201 - Computer sciences, information science, bioinformathics (hardware development to be 2.2, social aspect to be 5.8)
Návaznosti výsledku
Projekt
<a href="/cs/project/EF16_017%2F0002334" target="_blank" >EF16_017/0002334: Výzkumná infrastruktura pro mladé vědce</a><br>
Návaznosti
P - Projekt vyzkumu a vyvoje financovany z verejnych zdroju (s odkazem do CEP)<br>S - Specificky vyzkum na vysokych skolach
Ostatní
Rok uplatnění
2025
Kód důvěrnosti údajů
S - Úplné a pravdivé údaje o projektu nepodléhají ochraně podle zvláštních právních předpisů
Údaje specifické pro druh výsledku
Název periodika
European Journal of Business Science and Technology
ISSN
2336-6494
e-ISSN
2694-7161
Svazek periodika
11
Číslo periodika v rámci svazku
1
Stát vydavatele periodika
CZ - Česká republika
Počet stran výsledku
12
Strana od-do
129-140
Kód UT WoS článku
—
EID výsledku v databázi Scopus
2-s2.0-105011646594