3D scenery learning on solar system by using marker based augmented reality
Identifikátory výsledku
Kód výsledku v IS VaVaI
<a href="https://www.isvavai.cz/riv?ss=detail&h=RIV%2F68407700%3A21230%2F18%3A00329962" target="_blank" >RIV/68407700:21230/18:00329962 - isvavai.cz</a>
Výsledek na webu
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DOI - Digital Object Identifier
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Alternativní jazyky
Jazyk výsledku
angličtina
Název v původním jazyce
3D scenery learning on solar system by using marker based augmented reality
Popis výsledku v původním jazyce
Augmented reality (AR) is the technology that works on computer vision based recognition algorithms to augment sound, video, graphics and other sensor based inputs and real world objects using the camera of your device. AR applications can become the backbone of education industry. Apps are being developed which are embed text, images and videos, as well as the real-world curriculums. With help of AR, travellers can access real-time information of historical places just by pointing their camera viewfinder to subjects. There are two major forms of augmented reality, marker-based AR and markerless AR. A marker based AR works on concept of target recognition. The target can be 3D object, text, image, QR Code or human-face called markers. Whereas marker-less AR, also known as location-based AR, uses GPS of mobile devices to record the device position and displays information relative to that location. Few drawbacks in marker-less AR like house resolution, size variation and time delay can be solved using marker based algorithms such as marker detection, triangle similarity for marker to camera distance and corner detection.
Název v anglickém jazyce
3D scenery learning on solar system by using marker based augmented reality
Popis výsledku anglicky
Augmented reality (AR) is the technology that works on computer vision based recognition algorithms to augment sound, video, graphics and other sensor based inputs and real world objects using the camera of your device. AR applications can become the backbone of education industry. Apps are being developed which are embed text, images and videos, as well as the real-world curriculums. With help of AR, travellers can access real-time information of historical places just by pointing their camera viewfinder to subjects. There are two major forms of augmented reality, marker-based AR and markerless AR. A marker based AR works on concept of target recognition. The target can be 3D object, text, image, QR Code or human-face called markers. Whereas marker-less AR, also known as location-based AR, uses GPS of mobile devices to record the device position and displays information relative to that location. Few drawbacks in marker-less AR like house resolution, size variation and time delay can be solved using marker based algorithms such as marker detection, triangle similarity for marker to camera distance and corner detection.
Klasifikace
Druh
D - Stať ve sborníku
CEP obor
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OECD FORD obor
10201 - Computer sciences, information science, bioinformathics (hardware development to be 2.2, social aspect to be 5.8)
Návaznosti výsledku
Projekt
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Návaznosti
I - Institucionalni podpora na dlouhodoby koncepcni rozvoj vyzkumne organizace
Ostatní
Rok uplatnění
2018
Kód důvěrnosti údajů
S - Úplné a pravdivé údaje o projektu nepodléhají ochraně podle zvláštních právních předpisů
Údaje specifické pro druh výsledku
Název statě ve sborníku
4th International Conference of the Virtual and Augmented Reality in Education, VARE 201
ISBN
978-88-85741-21-8
ISSN
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e-ISSN
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Počet stran výsledku
5
Strana od-do
139-143
Název nakladatele
Dime University of Genoa
Místo vydání
Genova
Místo konání akce
Budapest
Datum konání akce
17. 9. 2018
Typ akce podle státní příslušnosti
WRD - Celosvětová akce
Kód UT WoS článku
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