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Virtual Reality for a Realistic Simulation with Dynamic Motion Platforms

Identifikátory výsledku

  • Kód výsledku v IS VaVaI

    <a href="https://www.isvavai.cz/riv?ss=detail&h=RIV%2F68407700%3A21230%2F19%3A00335745" target="_blank" >RIV/68407700:21230/19:00335745 - isvavai.cz</a>

  • Výsledek na webu

  • DOI - Digital Object Identifier

Alternativní jazyky

  • Jazyk výsledku

    angličtina

  • Název v původním jazyce

    Virtual Reality for a Realistic Simulation with Dynamic Motion Platforms

  • Popis výsledku v původním jazyce

    The primary purpose of the project is research in the field of virtual reality to be used in general vehicle simulators (including flight simulators or any self-propelled or self-moving equipment). The project is focusing on the development of a complex solution of all scenes VR applications using VR headsets. This fast-growing technology, which can significantly enhance the simulation fidelity, has a high potential for a future wide range of applications, but there are also unsolved problems, which are related to particular applications. One of the unwanted phenomena of virtual reality is simulation-sickness. The modern VR systems require a full range of cues, and one the most important is the motion one. A motion platform with advanced motion cueing algorithm must be used to avoid or at least to minimize the occurrence of VR sickness. This should be done with the use of hi-precision control but also advanced knowledge-based and predictive algorithms. The use of VR headsets also requires low latency and precise tracking of the observer's head in a reference frame of the virtual and real-world assets. Solving the complex of problems the virtual reality deployment recently faces will open a wide range of applications in many fields. In this project, we are focusing on R&D applications, for professional simulators usable in industrial development, education, or medical treatment application. The paper deals with some aspects of deployment of VR in these main areas with a particular focus on general usability and VR-sickness.

  • Název v anglickém jazyce

    Virtual Reality for a Realistic Simulation with Dynamic Motion Platforms

  • Popis výsledku anglicky

    The primary purpose of the project is research in the field of virtual reality to be used in general vehicle simulators (including flight simulators or any self-propelled or self-moving equipment). The project is focusing on the development of a complex solution of all scenes VR applications using VR headsets. This fast-growing technology, which can significantly enhance the simulation fidelity, has a high potential for a future wide range of applications, but there are also unsolved problems, which are related to particular applications. One of the unwanted phenomena of virtual reality is simulation-sickness. The modern VR systems require a full range of cues, and one the most important is the motion one. A motion platform with advanced motion cueing algorithm must be used to avoid or at least to minimize the occurrence of VR sickness. This should be done with the use of hi-precision control but also advanced knowledge-based and predictive algorithms. The use of VR headsets also requires low latency and precise tracking of the observer's head in a reference frame of the virtual and real-world assets. Solving the complex of problems the virtual reality deployment recently faces will open a wide range of applications in many fields. In this project, we are focusing on R&D applications, for professional simulators usable in industrial development, education, or medical treatment application. The paper deals with some aspects of deployment of VR in these main areas with a particular focus on general usability and VR-sickness.

Klasifikace

  • Druh

    D - Stať ve sborníku

  • CEP obor

  • OECD FORD obor

    20204 - Robotics and automatic control

Návaznosti výsledku

  • Projekt

    <a href="/cs/project/TE02000103" target="_blank" >TE02000103: Centrum inteligentních pohonů a pokročilého řízení strojů (CIDAM)</a><br>

  • Návaznosti

    P - Projekt vyzkumu a vyvoje financovany z verejnych zdroju (s odkazem do CEP)

Ostatní

  • Rok uplatnění

    2019

  • Kód důvěrnosti údajů

    S - Úplné a pravdivé údaje o projektu nepodléhají ochraně podle zvláštních právních předpisů

Údaje specifické pro druh výsledku

  • Název statě ve sborníku

    Proceedings of 33rd European Simulation and Modelling Conference

  • ISBN

    9789492859099

  • ISSN

  • e-ISSN

  • Počet stran výsledku

    5

  • Strana od-do

    259-263

  • Název nakladatele

    EUROSIS - ETI

  • Místo vydání

    Ghent

  • Místo konání akce

    Palma de Mallorca

  • Datum konání akce

    28. 10. 2019

  • Typ akce podle státní příslušnosti

    WRD - Celosvětová akce

  • Kód UT WoS článku