The Psychology of Buildings: Computational cognitive strategies for interactive buildings
Identifikátory výsledku
Kód výsledku v IS VaVaI
<a href="https://www.isvavai.cz/riv?ss=detail&h=RIV%2F68407700%3A21450%2F14%3A00219461" target="_blank" >RIV/68407700:21450/14:00219461 - isvavai.cz</a>
Výsledek na webu
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DOI - Digital Object Identifier
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Alternativní jazyky
Jazyk výsledku
angličtina
Název v původním jazyce
The Psychology of Buildings: Computational cognitive strategies for interactive buildings
Popis výsledku v původním jazyce
Buildings have to respond to changes in order to remain functional. Traditional means to adapt to change are to design relatively static shells that can accommodate to some degree changes. Recently a number of technologies have come into existence that extend the capacity of buildings to change in a more autonomous way. Such buildings are responsive buildings. In this paper we deal with a special case of such responsive buildings: interactive buildings. Interactive buildings engage in a dialogue with the user and have an internal representation of the user. Interactive buildings can display a variety of 'styles' how they interact with people - these are known as attitudes. As a building may go through a number of attitudes during the interaction with the user, control structures are necessary to determine this change. The mechanisms for these changes are the 'psychology' of the building.
Název v anglickém jazyce
The Psychology of Buildings: Computational cognitive strategies for interactive buildings
Popis výsledku anglicky
Buildings have to respond to changes in order to remain functional. Traditional means to adapt to change are to design relatively static shells that can accommodate to some degree changes. Recently a number of technologies have come into existence that extend the capacity of buildings to change in a more autonomous way. Such buildings are responsive buildings. In this paper we deal with a special case of such responsive buildings: interactive buildings. Interactive buildings engage in a dialogue with the user and have an internal representation of the user. Interactive buildings can display a variety of 'styles' how they interact with people - these are known as attitudes. As a building may go through a number of attitudes during the interaction with the user, control structures are necessary to determine this change. The mechanisms for these changes are the 'psychology' of the building.
Klasifikace
Druh
D - Stať ve sborníku
CEP obor
IN - Informatika
OECD FORD obor
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Návaznosti výsledku
Projekt
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Návaznosti
I - Institucionalni podpora na dlouhodoby koncepcni rozvoj vyzkumne organizace
Ostatní
Rok uplatnění
2014
Kód důvěrnosti údajů
S - Úplné a pravdivé údaje o projektu nepodléhají ochraně podle zvláštních právních předpisů
Údaje specifické pro druh výsledku
Název statě ve sborníku
Fusion - Proceedings of the 32nd International Conference on Education and research in Computer aided Architectural Design in Europe, Newcastle upon Tyne, England, UK, 10-12 September 2014, Volume 2
ISBN
9789491207068
ISSN
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e-ISSN
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Počet stran výsledku
7
Strana od-do
621-627
Název nakladatele
Department of Architecture and Built Environment, Northumbria University
Místo vydání
Newcastle Upon Tyne
Místo konání akce
Newcastle Upon Tyne
Datum konání akce
10. 9. 2014
Typ akce podle státní příslušnosti
WRD - Celosvětová akce
Kód UT WoS článku
000361385100065