Closing the Loop for Interactive Architecture: Internet of Things, Cloud Computing, and Wearables
Identifikátory výsledku
Kód výsledku v IS VaVaI
<a href="https://www.isvavai.cz/riv?ss=detail&h=RIV%2F68407700%3A21450%2F15%3A00231795" target="_blank" >RIV/68407700:21450/15:00231795 - isvavai.cz</a>
Výsledek na webu
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DOI - Digital Object Identifier
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Alternativní jazyky
Jazyk výsledku
angličtina
Název v původním jazyce
Closing the Loop for Interactive Architecture: Internet of Things, Cloud Computing, and Wearables
Popis výsledku v původním jazyce
Interactive architecture occurs in buildings when part of the building engages in exchange of information with the user, in such a way that the interactive system adjusts it's assumptions about the user's needs and desires. Acquiring the user's needs anddesires is no trivial task. Currently there are no techniques that will reliably make such assertions. Building a system that unobtrusively monitors the inhabitant seems to be a tall order, and making the system ask the user all the time is very distracting for the user. An alternative option has become available however: personal wearables are increasingly monitoring the user. Therefore it suffices that the interactive system of the building gets in touch with those wearables, rather than duplicatingthe sensing function of the wearables. The enabling technology for wearables is Internet of Things, which connects physical objects (smart objects) on a virtual level, and Cloud Computing, which provides a scalable storage environment for
Název v anglickém jazyce
Closing the Loop for Interactive Architecture: Internet of Things, Cloud Computing, and Wearables
Popis výsledku anglicky
Interactive architecture occurs in buildings when part of the building engages in exchange of information with the user, in such a way that the interactive system adjusts it's assumptions about the user's needs and desires. Acquiring the user's needs anddesires is no trivial task. Currently there are no techniques that will reliably make such assertions. Building a system that unobtrusively monitors the inhabitant seems to be a tall order, and making the system ask the user all the time is very distracting for the user. An alternative option has become available however: personal wearables are increasingly monitoring the user. Therefore it suffices that the interactive system of the building gets in touch with those wearables, rather than duplicatingthe sensing function of the wearables. The enabling technology for wearables is Internet of Things, which connects physical objects (smart objects) on a virtual level, and Cloud Computing, which provides a scalable storage environment for
Klasifikace
Druh
D - Stať ve sborníku
CEP obor
IN - Informatika
OECD FORD obor
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Návaznosti výsledku
Projekt
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Návaznosti
I - Institucionalni podpora na dlouhodoby koncepcni rozvoj vyzkumne organizace
Ostatní
Rok uplatnění
2015
Kód důvěrnosti údajů
S - Úplné a pravdivé údaje o projektu nepodléhají ochraně podle zvláštních právních předpisů
Údaje specifické pro druh výsledku
Název statě ve sborníku
Real Time: Extending the Reach of Computation. Proceedings of the 33rd International Conference on Education and Research in Computer Aided Architectural Design in Europe. Volume 2
ISBN
9789491207099
ISSN
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e-ISSN
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Počet stran výsledku
10
Strana od-do
623-632
Název nakladatele
Technische Universität
Místo vydání
Wien
Místo konání akce
Vienna
Datum konání akce
16. 9. 2015
Typ akce podle státní příslušnosti
WRD - Celosvětová akce
Kód UT WoS článku
000372316000069