Virtual Reality as Support of Cognitive Behavioral Therapy in Social Anxiety Disorder
Identifikátory výsledku
Kód výsledku v IS VaVaI
<a href="https://www.isvavai.cz/riv?ss=detail&h=RIV%2F70883521%3A28140%2F18%3A63521021" target="_blank" >RIV/70883521:28140/18:63521021 - isvavai.cz</a>
Výsledek na webu
<a href="http://www.insightsociety.org/ojaseit/index.php/ijaseit/article/download/5904/1562" target="_blank" >http://www.insightsociety.org/ojaseit/index.php/ijaseit/article/download/5904/1562</a>
DOI - Digital Object Identifier
<a href="http://dx.doi.org/10.18517/ijaseit.8.4.5904" target="_blank" >10.18517/ijaseit.8.4.5904</a>
Alternativní jazyky
Jazyk výsledku
angličtina
Název v původním jazyce
Virtual Reality as Support of Cognitive Behavioral Therapy in Social Anxiety Disorder
Popis výsledku v původním jazyce
The subject of this article is the use of virtual reality as part of cognitive-behavioural therapy for inhabitants of Zlin with social anxiety disorder. A high percentage of people suffer this disorder during their lives. However, not everyone is able to cope with the situation on their own, and some have to seek professional help, which often takes several months or even years. Therefore, this research presents a method that could speed up therapy and reduce the use of pharmaceuticals. The research works with a group of people who have undergone special tests to examine their social anxiety disorder and to gauge their ability to speak fluently and their reaction speed. The first half of the people than attend regular therapeutic sessions, while the second group attends therapeutic sessions that use virtual reality. This provides space for creating anxiety situations that can be worked with. Finally, all the people are then retested to determine the difference that has occurred during the therapy between the two groups, proving the effectiveness of the new method using virtual reality.
Název v anglickém jazyce
Virtual Reality as Support of Cognitive Behavioral Therapy in Social Anxiety Disorder
Popis výsledku anglicky
The subject of this article is the use of virtual reality as part of cognitive-behavioural therapy for inhabitants of Zlin with social anxiety disorder. A high percentage of people suffer this disorder during their lives. However, not everyone is able to cope with the situation on their own, and some have to seek professional help, which often takes several months or even years. Therefore, this research presents a method that could speed up therapy and reduce the use of pharmaceuticals. The research works with a group of people who have undergone special tests to examine their social anxiety disorder and to gauge their ability to speak fluently and their reaction speed. The first half of the people than attend regular therapeutic sessions, while the second group attends therapeutic sessions that use virtual reality. This provides space for creating anxiety situations that can be worked with. Finally, all the people are then retested to determine the difference that has occurred during the therapy between the two groups, proving the effectiveness of the new method using virtual reality.
Klasifikace
Druh
J<sub>SC</sub> - Článek v periodiku v databázi SCOPUS
CEP obor
—
OECD FORD obor
10201 - Computer sciences, information science, bioinformathics (hardware development to be 2.2, social aspect to be 5.8)
Návaznosti výsledku
Projekt
—
Návaznosti
S - Specificky vyzkum na vysokych skolach
Ostatní
Rok uplatnění
2018
Kód důvěrnosti údajů
S - Úplné a pravdivé údaje o projektu nepodléhají ochraně podle zvláštních právních předpisů
Údaje specifické pro druh výsledku
Název periodika
International Journal on Advanced Science, Engineering and Information Technology
ISSN
2088-5334
e-ISSN
—
Svazek periodika
8
Číslo periodika v rámci svazku
4
Stát vydavatele periodika
ID - Indonéská republika
Počet stran výsledku
7
Strana od-do
1343-1349
Kód UT WoS článku
—
EID výsledku v databázi Scopus
2-s2.0-85052664255