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4 512 (0,073s)

Výsledek výzkumu

Quadrilateral meshes stripification

Quadrilateral models are becoming very popular, thus the problem of fast visualization of these meshes is often being solved. In this paper we present a new triangle stripping algorithm, designed for quadrilateral meshes....

JC - Počítačový hardware a software

  • 2005
  • D
Výsledek výzkumu

Incremental construction of polygonal mesh approximating the given point cloud

The article presents the construction of approximation of the given point cloud using a triangle mesh which can be used in the process of surface reconstruction. Surface representation of reconstructed object is created with increme...

BA - Obecná matematika

  • 2015
  • D
Výsledek výzkumu

Core-based morphing algorithm for triangle meshes

This paper presents a morphing method for meshes based on their intersection. Our algorithm is designed to simulate growing, it is useful for morphing objects, where the user experts some parts of the latter object to grow out from the forme...

JC - Počítačový hardware a software

  • 2008
  • D
Výsledek výzkumu

Level-of-Detail Triangle Stripts for Deforming Meshes

Applications often contain deforming meshes. We thus introduce a multiresolution scheme for deforming meshes. It enables us to obtaion different approximations over all the frames of an animation. Moreover, we provide an efficient c...

JC - Počítačový hardware a software

  • 2008
  • D
Výsledek výzkumu

Geometry Compression of Triangle Meshes using a Reference Shape

Triangle mesh compression is an established area, however, some of its special of manifold triangle meshes based on the EdgeBreaker algorithm using a reference shape of the reference object is similar to the shape ...

Computer sciences, information science, bioinformathics (hardware development to be 2.2, social aspect to be 5.8)

  • 2022
  • D
  • Odkaz
Výsledek výzkumu

Comaprison of triangle strips algorithm

A popular approache to speedup the visualization of triangle stripification methods and a description of several stripification methods for fully triangulated. meshes....

JC - Počítačový hardware a software

  • 2007
  • Jx
Výsledek výzkumu

Parallel triangular mesh decimation without sorting

number of triangles in the mesh. We present here a fast algorithm for triangular mesh reduction based on the principle of mesh decimation.The common task in computer graphics is to visualise models of real world o...

JC - Počítačový hardware a software

  • 2001
  • D
Výsledek výzkumu

Tool for computing average faces

The program computes an average of given triangle meshes, assuming that the meshes represent human faces. The number of input meshes can be arbitrary, all in VRML 1.0 format with texture. The user can view the inte...

JC - Počítačový hardware a software

  • 2010
  • R
Výsledek výzkumu

Simple holes triangulation in surface reconstruction

Given a set of points P sampled from some unknown surface S, we have to create the triangle mesh interpolating or approximating the input points. We use the algorithm based on the CRUST algorithm and we present some modifications wh...

JC - Počítačový hardware a software

  • 2005
  • D
Výsledek výzkumu

MEAF

MEAF is a software for generation of 2D meshes around multielement airfoils. These meshes are composed of structured part around airfoil for capturing boundary layer and of remaining triangle mesh. Output format of...

JU - Aeronautika, aerodynamika, letadla

  • 2010
  • R
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