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Projekt

Serious educational game about Roma position in society (TQ01000081)

Goal of the proposed project is a design of computer game and respective methodological paper as educational tools for primary school (5th-9th grade). The game aims, an expert for implementation of ICT in educa...

Arts, Art history

  • 2023 - 2026
  • 14 371 tis. Kč
  • 11 496 tis. Kč
  • TA ČR
Projekt

EduGames4K Designing educational games for kids (GA19-02532S)

Digital game-based learning systems (DGBL) are increasingly used in formal education and beyond. They are supposed to have notable motivational benefits value-added studies with experimental design exploring whether certain...

Media and socio-cultural communication

  • 2019 - 2022
  • 3 508 tis. Kč
  • 3 329 tis. Kč
  • GA ČR
Projekt

Digitalization of project management teaching using the concept of serious games, virtual and augmented reality with regard to current business needs (TQ01000074)

in education. The main innovative output is creating a serious game designed to simulateThe project's goal is to create an innovative digital platform for teaching Project Management containing a modular library of dig...

Education, general; including training, pedagogy, didactics [and education systems]

  • 2023 - 2026
  • 9 912 tis. Kč
  • 7 843 tis. Kč
  • TA ČR
Projekt

Following Tracec of the Palace- and Churche- Builders. The Virtual Walking Around the Baroque Prague. The Multimedial CD ROM with an educative game for the children from 7 to 12 years. (VV99033)

The CD ROM, called Following Tracec of the Palace- and Churche- Builders. The Virtual Walking Around the Baroque Prague will show to childern one of the most important periods in our history.......

AL - Umění, architektura, kulturní dědictví

  • 1999 - 1999
  • 1 271 tis. Kč
  • 1 271 tis. Kč
  • MŠMT
Projekt

Psychological aspects of video game playing three-generational study (GA15-03875S)

on adolescent gamers. The characteristics of video game experience and hypothesized on both positive and negative aspects of video game playing as well as moderating role and aggressive behavior. Study III explore...

AN - Psychologie

  • 2015 - 2018
  • 2 231 tis. Kč
  • 2 231 tis. Kč
  • GA ČR
Projekt

Memory of Nation Exposition Education Tools for the 21st Century (TL03000123)

technologies and unique software to support museum experience and education. Interactive museum exhibits, games or virtual reality for the Memory of Nation museum will arise research. The technology use is essential for digital...

History (history of science and technology to be 6.3, history of specific sciences to be under the respective headings)

  • 2020 - 2023
  • 17 478 tis. Kč
  • 13 115 tis. Kč
  • TA ČR
Projekt

Creating a 'Gulag' model in Virtual and Augmented Reality as a Tool for Increasing the Effectiveness of Teaching 20th-century history (TL03000574)

which has a fundamental impact on teaching, we will develop an effective educational tool using the principle of the game simulation. A multidisciplinary approach state-of-the-art validating the game simulation content and...

Education, general; including training, pedagogy, didactics [and education systems]

  • 2020 - 2023
  • 6 368 tis. Kč
  • 4 780 tis. Kč
  • TA ČR
Projekt

Biological invasions as a teaching topic for education towards a sustainable future (TQ23000237)

). 3. Creation of cooperative board games as simulators of biological invasions and sustainability. 5. Presentation of the textbook, methodology and games at a workshop in the curricula and in the upcoming revision of the Framewor...

Education, general; including training, pedagogy, didactics [and education systems]

  • 2025 - 2028
  • 3 745 tis. Kč
  • 2 947 tis. Kč
  • TA ČR
Projekt

Escape 112 (VI20192022141)

The project reacts on significant technological growth in the field of virtual reality. Connects the issue of population protection during emergency situations by creating the software app application on principles of classical escape games....

Education, general; including training, pedagogy, didactics [and education systems]

  • 2019 - 2022
  • 4 952 tis. Kč
  • 4 952 tis. Kč
  • MV
Projekt

Physical education and sport as expedient resocialization of deliqvents youth (RN19961998006)

) in educational institutions. Pedagogy-psychological effect especially in the field of sport competitions,entertainment games and of health. The programs will be verified in educational institutions of youth. Verified prog...

AK - Sport a aktivity volného času

  • 1996 - 1998
  • 344 tis. Kč
  • 344 tis. Kč
  • MV
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