Shadow academy of video game production-industrial reflexivity of Mythic Quest: Raven's Banquet
The result's identifiers
Result code in IS VaVaI
<a href="https://www.isvavai.cz/riv?ss=detail&h=RIV%2F00216208%3A11210%2F20%3A10420260" target="_blank" >RIV/00216208:11210/20:10420260 - isvavai.cz</a>
Result on the web
<a href="https://verso.is.cuni.cz/pub/verso.fpl?fname=obd_publikace_handle&handle=KS_5kyEHAj" target="_blank" >https://verso.is.cuni.cz/pub/verso.fpl?fname=obd_publikace_handle&handle=KS_5kyEHAj</a>
DOI - Digital Object Identifier
<a href="http://dx.doi.org/10.1080/15295036.2020.1844906" target="_blank" >10.1080/15295036.2020.1844906</a>
Alternative languages
Result language
angličtina
Original language name
Shadow academy of video game production-industrial reflexivity of Mythic Quest: Raven's Banquet
Original language description
The video game industry is known for its secretive nature, which limits the amount of public disclosure about video game production. In this context, in which even developer postmortems are believed to systematically omit key information, comedy series Mythic Quest: Raven's Banquet promises to deliver an authentic, albeit fictionalized representation of the industry. Based on a qualitative analysis, I show that although this TV show, which was co-produced by the video game publisher Ubisoft, satirically addresses various problematic aspects of the video game industry, including workplace hierarchies, diversity, labor conditions, and toxic player communities, it ultimately normalizes the current status quo. As such, it can be understood in terms of the shadow academy-the analytical concept describing the industry practice of mimicking critical discourses, but instead of exposing production cultures, it inoculates them from being challenged in practice and reinforces the existing processes and structures.
Czech name
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Czech description
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Classification
Type
J<sub>imp</sub> - Article in a specialist periodical, which is included in the Web of Science database
CEP classification
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OECD FORD branch
60405 - Studies on Film, Radio and Television
Result continuities
Project
<a href="/en/project/EF16_019%2F0000734" target="_blank" >EF16_019/0000734: Creativity and Adaptability as Conditions of the Success of Europe in an Interrelated World</a><br>
Continuities
P - Projekt vyzkumu a vyvoje financovany z verejnych zdroju (s odkazem do CEP)
Others
Publication year
2020
Confidentiality
S - Úplné a pravdivé údaje o projektu nepodléhají ochraně podle zvláštních právních předpisů
Data specific for result type
Name of the periodical
Critical Studies in Media Communication
ISSN
1529-5036
e-ISSN
—
Volume of the periodical
38
Issue of the periodical within the volume
1
Country of publishing house
US - UNITED STATES
Number of pages
14
Pages from-to
18-31
UT code for WoS article
000603750500001
EID of the result in the Scopus database
2-s2.0-85098551036