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The Effect of Prior Gaming Experience in Motor Imagery Training for Brain-Computer Interfaces: A Pilot Study

The result's identifiers

  • Result code in IS VaVaI

    <a href="https://www.isvavai.cz/riv?ss=detail&h=RIV%2F00216224%3A14330%2F15%3A00083889" target="_blank" >RIV/00216224:14330/15:00083889 - isvavai.cz</a>

  • Result on the web

    <a href="http://www.fi.muni.cz/~liarokap/publications/VSGAMES2015b.pdf" target="_blank" >http://www.fi.muni.cz/~liarokap/publications/VSGAMES2015b.pdf</a>

  • DOI - Digital Object Identifier

    <a href="http://dx.doi.org/10.1109/VS-GAMES.2015.7295789" target="_blank" >10.1109/VS-GAMES.2015.7295789</a>

Alternative languages

  • Result language

    angličtina

  • Original language name

    The Effect of Prior Gaming Experience in Motor Imagery Training for Brain-Computer Interfaces: A Pilot Study

  • Original language description

    Brain?Computer Interfaces (BCIs) are communication systems which translate brain activity into control commands in order to be used by computer systems. In recent years, BCIs had been used as an input method for video games and virtual environments mainly as research prototypes. However, BCI training requires long and repetitive trials resulting in user fatigue and low performance. Past research in BCI was mostly oriented around the signal processing layers neglecting the human aspect in the loop. In this paper, we are focusing at the effect that prior gaming experience has at the brain pattern modulation as an attempt to systematically identify all these elements that contribute to high BCI control. Based on current literature, we argue that experienced gamers could have better performance in BCI training due to enhanced sensorimotor learning derived from gaming. To achieve this a pilot study with 12 participants was conducted, undergoing 3 BCI training sessions, resulting in 36 EEG d

  • Czech name

  • Czech description

Classification

  • Type

    D - Article in proceedings

  • CEP classification

    IN - Informatics

  • OECD FORD branch

Result continuities

  • Project

  • Continuities

    N - Vyzkumna aktivita podporovana z neverejnych zdroju

Others

  • Publication year

    2015

  • Confidentiality

    S - Úplné a pravdivé údaje o projektu nepodléhají ochraně podle zvláštních právních předpisů

Data specific for result type

  • Article name in the collection

    Proc. of the 7th International Conference on Games and Virtual Worlds for Serious Applications (VS-Games 2015)

  • ISBN

    9781479981021

  • ISSN

  • e-ISSN

  • Number of pages

    8

  • Pages from-to

    139-146

  • Publisher name

    IEEE Computer Society

  • Place of publication

    Skovde, Sweden

  • Event location

    Skovde, Sweden

  • Event date

    Jan 1, 2015

  • Type of event by nationality

    WRD - Celosvětová akce

  • UT code for WoS article