Location-Based Games Enhancing Education: Design and Implementation Lessons Learnt
Identifikátory výsledku
Kód výsledku v IS VaVaI
<a href="https://www.isvavai.cz/riv?ss=detail&h=RIV%2F00216208%3A11210%2F14%3A10284353" target="_blank" >RIV/00216208:11210/14:10284353 - isvavai.cz</a>
Výsledek na webu
<a href="http://www.atiner.gr/papers/EDU2014-0980.pdf" target="_blank" >http://www.atiner.gr/papers/EDU2014-0980.pdf</a>
DOI - Digital Object Identifier
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Alternativní jazyky
Jazyk výsledku
angličtina
Název v původním jazyce
Location-Based Games Enhancing Education: Design and Implementation Lessons Learnt
Popis výsledku v původním jazyce
Location-based games supported by a mobile technology seem to be promising tool for facilitating situated learning and enhancing cognitive and sensory engagement. The objectives of this paper are to provide a deep insight into process of development andimplementation of educational location-based game, and to bring recommendations for such games' designers and educators. We created "Veltrusy: Treasure Island" the game providing an adventure educational experience in the location of chateau park Veltrusy. The story leads them throughout 10 locations in the park and presents cultural and natural heritage through logic riddles and activities demanding users' interaction with the environment. The educational aim was to provide an understanding of the local specific biotops (protected by NATURA 2000). The paper presents remarks from the process of creation the educational location-based experience and brings the results from its implementation and critical evaluation with two groups of tea
Název v anglickém jazyce
Location-Based Games Enhancing Education: Design and Implementation Lessons Learnt
Popis výsledku anglicky
Location-based games supported by a mobile technology seem to be promising tool for facilitating situated learning and enhancing cognitive and sensory engagement. The objectives of this paper are to provide a deep insight into process of development andimplementation of educational location-based game, and to bring recommendations for such games' designers and educators. We created "Veltrusy: Treasure Island" the game providing an adventure educational experience in the location of chateau park Veltrusy. The story leads them throughout 10 locations in the park and presents cultural and natural heritage through logic riddles and activities demanding users' interaction with the environment. The educational aim was to provide an understanding of the local specific biotops (protected by NATURA 2000). The paper presents remarks from the process of creation the educational location-based experience and brings the results from its implementation and critical evaluation with two groups of tea
Klasifikace
Druh
D - Stať ve sborníku
CEP obor
AF - Dokumentace, knihovnictví, práce s informacemi
OECD FORD obor
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Návaznosti výsledku
Projekt
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Návaznosti
S - Specificky vyzkum na vysokych skolach
Ostatní
Rok uplatnění
2014
Kód důvěrnosti údajů
S - Úplné a pravdivé údaje o projektu nepodléhají ochraně podle zvláštních právních předpisů
Údaje specifické pro druh výsledku
Název statě ve sborníku
ATINER'S Conference Paper Series, No: EDU2014-0980
ISBN
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ISSN
2241-2891
e-ISSN
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Počet stran výsledku
9
Strana od-do
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Název nakladatele
Athens Institute for Education and Research
Místo vydání
Athens
Místo konání akce
Atény, Řecko
Datum konání akce
7. 5. 2014
Typ akce podle státní příslušnosti
WRD - Celosvětová akce
Kód UT WoS článku
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