Are Patterns Game for Our Brain? AI Identifies Individual Differences in Rationality and Intuition Characteristics of Respondents Attempting to Identify Random and Non-random Patterns
Identifikátory výsledku
Kód výsledku v IS VaVaI
<a href="https://www.isvavai.cz/riv?ss=detail&h=RIV%2F00216208%3A11240%2F23%3A10478030" target="_blank" >RIV/00216208:11240/23:10478030 - isvavai.cz</a>
Nalezeny alternativní kódy
RIV/00216208:11310/23:10478030
Výsledek na webu
<a href="https://doi.org/10.1007/978-3-031-35979-8_12" target="_blank" >https://doi.org/10.1007/978-3-031-35979-8_12</a>
DOI - Digital Object Identifier
<a href="http://dx.doi.org/10.1007/978-3-031-35979-8_12" target="_blank" >10.1007/978-3-031-35979-8_12</a>
Alternativní jazyky
Jazyk výsledku
angličtina
Název v původním jazyce
Are Patterns Game for Our Brain? AI Identifies Individual Differences in Rationality and Intuition Characteristics of Respondents Attempting to Identify Random and Non-random Patterns
Popis výsledku v původním jazyce
In our everyday life we rely on set of heuristics that involve estimation of meaningful connections between events. In human evolutionary history, it was less costly to overestimate the meaning. The psychological phenomenon of apophenia (overperception of patterns) is then an adaptive response. It may manifest also as overperception of visual patterns (pareidolia). The underperception was rarely studied and researchers mainly used unsuitable stimuli sets for the purpose. After researching this phenomenon using patterns with transparency, geometric shapes, and color (Boschetti et al., 2023), we developed new set of black and white high-contrast stimuli. These were presented to participants four times in different orientations to limit guessing to 6% chance. Using ANN (Artificial Neural Networks), we associated the responses to the Rational Experiential Multimodal Inventory Subscales Rationality and Intuition. We were able to identify two clusters for each subscale and found associations of the participant responses with pattern identification success (or lack thereof). Our discoveries extend previous findings concerning this phenomenon and provides us with a foundation for constructing and designing artificial environments with high attention to cues given to users
Název v anglickém jazyce
Are Patterns Game for Our Brain? AI Identifies Individual Differences in Rationality and Intuition Characteristics of Respondents Attempting to Identify Random and Non-random Patterns
Popis výsledku anglicky
In our everyday life we rely on set of heuristics that involve estimation of meaningful connections between events. In human evolutionary history, it was less costly to overestimate the meaning. The psychological phenomenon of apophenia (overperception of patterns) is then an adaptive response. It may manifest also as overperception of visual patterns (pareidolia). The underperception was rarely studied and researchers mainly used unsuitable stimuli sets for the purpose. After researching this phenomenon using patterns with transparency, geometric shapes, and color (Boschetti et al., 2023), we developed new set of black and white high-contrast stimuli. These were presented to participants four times in different orientations to limit guessing to 6% chance. Using ANN (Artificial Neural Networks), we associated the responses to the Rational Experiential Multimodal Inventory Subscales Rationality and Intuition. We were able to identify two clusters for each subscale and found associations of the participant responses with pattern identification success (or lack thereof). Our discoveries extend previous findings concerning this phenomenon and provides us with a foundation for constructing and designing artificial environments with high attention to cues given to users
Klasifikace
Druh
D - Stať ve sborníku
CEP obor
—
OECD FORD obor
30103 - Neurosciences (including psychophysiology)
Návaznosti výsledku
Projekt
—
Návaznosti
S - Specificky vyzkum na vysokych skolach<br>I - Institucionalni podpora na dlouhodoby koncepcni rozvoj vyzkumne organizace
Ostatní
Rok uplatnění
2023
Kód důvěrnosti údajů
S - Úplné a pravdivé údaje o projektu nepodléhají ochraně podle zvláštních právních předpisů
Údaje specifické pro druh výsledku
Název statě ve sborníku
HCI in Games: 5th International Conference, HCI-Games 2023, Held as Part of the 25th HCI International Conference, HCII 2023, Copenhagen, Denmark, July 23–28, 2023, Proceedings, Part II
ISBN
978-3-031-35978-1
ISSN
0302-9743
e-ISSN
1611-3349
Počet stran výsledku
11
Strana od-do
151-161
Název nakladatele
Springer
Místo vydání
Cham
Místo konání akce
Kodaň, Dánsko
Datum konání akce
23. 7. 2023
Typ akce podle státní příslušnosti
WRD - Celosvětová akce
Kód UT WoS článku
—