Portfolio Management and Stock Request Behavior: Implications for Developerand Economy-Oriented Game Design
Identifikátory výsledku
Kód výsledku v IS VaVaI
<a href="https://www.isvavai.cz/riv?ss=detail&h=RIV%2F00216208%3A11240%2F24%3A10494756" target="_blank" >RIV/00216208:11240/24:10494756 - isvavai.cz</a>
Nalezeny alternativní kódy
RIV/62156489:43110/24:43925290 RIV/44555601:13510/24:43898880
Výsledek na webu
<a href="http://10.1007/978-3-031-60692-2_9" target="_blank" >http://10.1007/978-3-031-60692-2_9</a>
DOI - Digital Object Identifier
<a href="http://dx.doi.org/10.1007/978-3-031-60692-2_9" target="_blank" >10.1007/978-3-031-60692-2_9</a>
Alternativní jazyky
Jazyk výsledku
angličtina
Název v původním jazyce
Portfolio Management and Stock Request Behavior: Implications for Developerand Economy-Oriented Game Design
Popis výsledku v původním jazyce
The realm of retail investment encompasses a spectrum of decisions made by individuals seeking to allocate resources in anticipation of future returns. This study examines the implications of portfolio management and stock request behavior for developer- and economy-oriented game design. The research methodology uses a simulated investment game to bridge the gap between simulated environments and real-life investment scenarios. A total of 888 participants, aged 20-24 years, engaged in the game, which featured 66 companies and 49 rounds, simulating a 49-day tenure of companies in the market.We employed Bayesian statistical methodology to estimate the likelihood of participants being female based on the sex ratio in the sample. Additionally, we used SVD (singular value decomposition) to smooth the data matrix representing the investment choices made by participants across the companies and rounds. Furthermore, we employed the DBSCAN algorithm to detect clustering in the 66 rows of SVD-smoothed mean share prices. By incorporating elements of realism, complexity, and strong participant motivation, we provided a robust and immersive investment experience compared to existing investment games. The findings contribute to a better understanding of individual investment decision-making processes within the game theory framework.
Název v anglickém jazyce
Portfolio Management and Stock Request Behavior: Implications for Developerand Economy-Oriented Game Design
Popis výsledku anglicky
The realm of retail investment encompasses a spectrum of decisions made by individuals seeking to allocate resources in anticipation of future returns. This study examines the implications of portfolio management and stock request behavior for developer- and economy-oriented game design. The research methodology uses a simulated investment game to bridge the gap between simulated environments and real-life investment scenarios. A total of 888 participants, aged 20-24 years, engaged in the game, which featured 66 companies and 49 rounds, simulating a 49-day tenure of companies in the market.We employed Bayesian statistical methodology to estimate the likelihood of participants being female based on the sex ratio in the sample. Additionally, we used SVD (singular value decomposition) to smooth the data matrix representing the investment choices made by participants across the companies and rounds. Furthermore, we employed the DBSCAN algorithm to detect clustering in the 66 rows of SVD-smoothed mean share prices. By incorporating elements of realism, complexity, and strong participant motivation, we provided a robust and immersive investment experience compared to existing investment games. The findings contribute to a better understanding of individual investment decision-making processes within the game theory framework.
Klasifikace
Druh
D - Stať ve sborníku
CEP obor
—
OECD FORD obor
10103 - Statistics and probability
Návaznosti výsledku
Projekt
—
Návaznosti
I - Institucionalni podpora na dlouhodoby koncepcni rozvoj vyzkumne organizace
Ostatní
Rok uplatnění
2024
Kód důvěrnosti údajů
S - Úplné a pravdivé údaje o projektu nepodléhají ochraně podle zvláštních právních předpisů
Údaje specifické pro druh výsledku
Název statě ve sborníku
HCI in Games: 6th International Conference, HCI-Games 2024 Held as Part of the 26th HCI International Conference, HCII 2024 Washington, DC, USA, June 29 – July 4, 2024 Proceedings, Part I
ISBN
978-3-031-60691-5
ISSN
0302-9743
e-ISSN
1611-3349
Počet stran výsledku
13
Strana od-do
114-126
Název nakladatele
Springer
Místo vydání
Cham
Místo konání akce
Washington D.C.
Datum konání akce
29. 6. 2024
Typ akce podle státní příslušnosti
WRD - Celosvětová akce
Kód UT WoS článku
001285848600009