Building parallel corpora through social network gaming
Identifikátory výsledku
Kód výsledku v IS VaVaI
<a href="https://www.isvavai.cz/riv?ss=detail&h=RIV%2F00216208%3A11320%2F12%3A10130047" target="_blank" >RIV/00216208:11320/12:10130047 - isvavai.cz</a>
Výsledek na webu
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DOI - Digital Object Identifier
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Alternativní jazyky
Jazyk výsledku
angličtina
Název v původním jazyce
Building parallel corpora through social network gaming
Popis výsledku v původním jazyce
Building training data is labor-intensive and presents a major obstacle to the advancement of Natural Language Processing (NLP) systems. A prime use of NLP technologies has been toward the construction machine translation systems. The most common form ofmachine translation systems are phrase based systems that require extensive training data. Building this training data is both expensive and error prone. Emerging technologies, such as social networks and serious games, offer a unique opportunity to change how we construct training data. These serious games, or games with a purpose, have been constructed for sentence segmentation, image labeling, and co-reference resolution. These games work on three levels: They provide entertainment to the players, the reinforce information the player might be learning, and they provide data to researchers. Most of these systems while well intended and well developed, have lacked participation. We present, a set of linguistically based games that aim
Název v anglickém jazyce
Building parallel corpora through social network gaming
Popis výsledku anglicky
Building training data is labor-intensive and presents a major obstacle to the advancement of Natural Language Processing (NLP) systems. A prime use of NLP technologies has been toward the construction machine translation systems. The most common form ofmachine translation systems are phrase based systems that require extensive training data. Building this training data is both expensive and error prone. Emerging technologies, such as social networks and serious games, offer a unique opportunity to change how we construct training data. These serious games, or games with a purpose, have been constructed for sentence segmentation, image labeling, and co-reference resolution. These games work on three levels: They provide entertainment to the players, the reinforce information the player might be learning, and they provide data to researchers. Most of these systems while well intended and well developed, have lacked participation. We present, a set of linguistically based games that aim
Klasifikace
Druh
D - Stať ve sborníku
CEP obor
IN - Informatika
OECD FORD obor
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Návaznosti výsledku
Projekt
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Návaznosti
R - Projekt Ramcoveho programu EK
Ostatní
Rok uplatnění
2012
Kód důvěrnosti údajů
S - Úplné a pravdivé údaje o projektu nepodléhají ochraně podle zvláštních právních předpisů
Údaje specifické pro druh výsledku
Název statě ve sborníku
Workshop on Collaborative Resource Development and Delivery
ISBN
978-2-9517408-7-7
ISSN
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e-ISSN
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Počet stran výsledku
4
Strana od-do
22-25
Název nakladatele
European Language Resources Association
Místo vydání
?stanbul, Turkey
Místo konání akce
?stanbul, Turkey
Datum konání akce
21. 5. 2012
Typ akce podle státní příslušnosti
CST - Celostátní akce
Kód UT WoS článku
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