Mathematical Self-Efficacy as a Determinant of Successful Learning of Mental Models From Computerized Materials
Identifikátory výsledku
Kód výsledku v IS VaVaI
<a href="https://www.isvavai.cz/riv?ss=detail&h=RIV%2F00216208%3A11320%2F15%3A10318627" target="_blank" >RIV/00216208:11320/15:10318627 - isvavai.cz</a>
Výsledek na webu
<a href="http://artemis.ms.mff.cuni.cz/main/tiki-publications.php?by=year" target="_blank" >http://artemis.ms.mff.cuni.cz/main/tiki-publications.php?by=year</a>
DOI - Digital Object Identifier
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Alternativní jazyky
Jazyk výsledku
angličtina
Název v původním jazyce
Mathematical Self-Efficacy as a Determinant of Successful Learning of Mental Models From Computerized Materials
Popis výsledku v původním jazyce
Computerized animations, simulations and games are useful tools for supporting acquisition of mental models. Various personal characteristics, such as prior knowledge and spatial abilities, can influence, in various ways, effectivity of learning from these materials. In comparative studies with between-subject design that investigate learning effects of these materials, it is important to control for these variables because they should be taken as covariates in case the two (or more) research groups arenot sampled equally (which happens even in the case of random assignment of participants to the research groups). In addition, it would be useful to have interventions that measure these variables with as few items as possible; to avoid unbearably longquestionnaires. In this initial exploratory study we investigate if mathematical self-efficacy, measured by a single question, and self-assessed ability of acquiring mental models (SAAMM), also measured by a single question, predicts lear
Název v anglickém jazyce
Mathematical Self-Efficacy as a Determinant of Successful Learning of Mental Models From Computerized Materials
Popis výsledku anglicky
Computerized animations, simulations and games are useful tools for supporting acquisition of mental models. Various personal characteristics, such as prior knowledge and spatial abilities, can influence, in various ways, effectivity of learning from these materials. In comparative studies with between-subject design that investigate learning effects of these materials, it is important to control for these variables because they should be taken as covariates in case the two (or more) research groups arenot sampled equally (which happens even in the case of random assignment of participants to the research groups). In addition, it would be useful to have interventions that measure these variables with as few items as possible; to avoid unbearably longquestionnaires. In this initial exploratory study we investigate if mathematical self-efficacy, measured by a single question, and self-assessed ability of acquiring mental models (SAAMM), also measured by a single question, predicts lear
Klasifikace
Druh
D - Stať ve sborníku
CEP obor
AN - Psychologie
OECD FORD obor
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Návaznosti výsledku
Projekt
<a href="/cs/project/GA15-14715S" target="_blank" >GA15-14715S: Efektivní osvojování si mentálních modelů a stav vysokého zaujetí studenta - hledání souvislostí</a><br>
Návaznosti
S - Specificky vyzkum na vysokych skolach<br>I - Institucionalni podpora na dlouhodoby koncepcni rozvoj vyzkumne organizace
Ostatní
Rok uplatnění
2015
Kód důvěrnosti údajů
S - Úplné a pravdivé údaje o projektu nepodléhají ochraně podle zvláštních právních předpisů
Údaje specifické pro druh výsledku
Název statě ve sborníku
Proceedings of the European Conference on Games-based Learning
ISBN
978-1-910810-58-3
ISSN
2049-0992
e-ISSN
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Počet stran výsledku
9
Strana od-do
89-97
Název nakladatele
Academic Conferences and Publishing International Limited
Místo vydání
Reading, UK
Místo konání akce
Steinkjer, Norway
Datum konání akce
8. 10. 2015
Typ akce podle státní příslušnosti
EUR - Evropská akce
Kód UT WoS článku
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