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A comparative study of programming agents in POSH and Goal

Identifikátory výsledku

  • Kód výsledku v IS VaVaI

    <a href="https://www.isvavai.cz/riv?ss=detail&h=RIV%2F00216208%3A11320%2F16%3A10329737" target="_blank" >RIV/00216208:11320/16:10329737 - isvavai.cz</a>

  • Výsledek na webu

  • DOI - Digital Object Identifier

Alternativní jazyky

  • Jazyk výsledku

    angličtina

  • Název v původním jazyce

    A comparative study of programming agents in POSH and Goal

  • Popis výsledku v původním jazyce

    A variety of agent programming languages have been proposed but only few comparative studies have been performed to evaluate the strengths and weaknesses of these languages. In order to gain a better understanding of features in and their use by programmers of these languages, we perform a study which compares the two languages Goal and POSH. The study aims at advancing our knowledge of the benefits of using agentoriented languages and at contributing to the evolution of these languages. The main focus of the study is on the usability of both languages and the differences between novice and more advanced programmers that use either language. As POSH requires Java programming experience, we expected novice POSH programmers to perform better on the tasks than novice Goal programmers whereas we hypothesized this difference would not be observed between more advanced programmers. However, results suggest that there is no significant difference. The study does suggest that general experience and tooling support can make a difference. Analysis of the tasks and the observations made about the use of the languages, moreover, suggests ways to improve the experimental design in such a way that differences in usability of the frameworks could be established. Copyright (C) 2016 by SCITEPRESS - Science and Technology Publications, Lda. All rights reserved.

  • Název v anglickém jazyce

    A comparative study of programming agents in POSH and Goal

  • Popis výsledku anglicky

    A variety of agent programming languages have been proposed but only few comparative studies have been performed to evaluate the strengths and weaknesses of these languages. In order to gain a better understanding of features in and their use by programmers of these languages, we perform a study which compares the two languages Goal and POSH. The study aims at advancing our knowledge of the benefits of using agentoriented languages and at contributing to the evolution of these languages. The main focus of the study is on the usability of both languages and the differences between novice and more advanced programmers that use either language. As POSH requires Java programming experience, we expected novice POSH programmers to perform better on the tasks than novice Goal programmers whereas we hypothesized this difference would not be observed between more advanced programmers. However, results suggest that there is no significant difference. The study does suggest that general experience and tooling support can make a difference. Analysis of the tasks and the observations made about the use of the languages, moreover, suggests ways to improve the experimental design in such a way that differences in usability of the frameworks could be established. Copyright (C) 2016 by SCITEPRESS - Science and Technology Publications, Lda. All rights reserved.

Klasifikace

  • Druh

    D - Stať ve sborníku

  • CEP obor

    IN - Informatika

  • OECD FORD obor

Návaznosti výsledku

  • Projekt

  • Návaznosti

    S - Specificky vyzkum na vysokych skolach

Ostatní

  • Rok uplatnění

    2016

  • Kód důvěrnosti údajů

    S - Úplné a pravdivé údaje o projektu nepodléhají ochraně podle zvláštních právních předpisů

Údaje specifické pro druh výsledku

  • Název statě ve sborníku

    Proceedings of the 8th International Conference on Agents and Artificial Intelligence

  • ISBN

    978-989-758-172-4

  • ISSN

  • e-ISSN

  • Počet stran výsledku

    12

  • Strana od-do

    192-203

  • Název nakladatele

    SciTePress

  • Místo vydání

    Neuveden

  • Místo konání akce

    Rome

  • Datum konání akce

    24. 2. 2016

  • Typ akce podle státní příslušnosti

    WRD - Celosvětová akce

  • Kód UT WoS článku