Learning effectiveness of management simulation game Manahra
Identifikátory výsledku
Kód výsledku v IS VaVaI
<a href="https://www.isvavai.cz/riv?ss=detail&h=RIV%2F00216224%3A14230%2F13%3A00066356" target="_blank" >RIV/00216224:14230/13:00066356 - isvavai.cz</a>
Výsledek na webu
<a href="http://issuu.com/acpil/docs/ecgbl2013-issuu_vol_2" target="_blank" >http://issuu.com/acpil/docs/ecgbl2013-issuu_vol_2</a>
DOI - Digital Object Identifier
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Alternativní jazyky
Jazyk výsledku
angličtina
Název v původním jazyce
Learning effectiveness of management simulation game Manahra
Popis výsledku v původním jazyce
The subject of the study was to examine the learning effectiveness of a management simulation game called Manahra. The observed management game was a long-term competition among several 20-member teams. The team members acted in the roles of fictitious business managers and performed complex management tasks associated with the production and sales of passenger cars. The economic competition among the individual businesses took place in a simulated commercial market and the individual players were remunerated for their work with fictitious money. The amount of accumulated money was the criterion of their evaluation at the end of the game. The study consists of two relatively autonomous parts that worked together to answer the key question: does completion of management game lead to the development of managerial skills? The first part of the study presents the results of an original, yet unpublished research work. The research was conducted through a questionnaire survey.
Název v anglickém jazyce
Learning effectiveness of management simulation game Manahra
Popis výsledku anglicky
The subject of the study was to examine the learning effectiveness of a management simulation game called Manahra. The observed management game was a long-term competition among several 20-member teams. The team members acted in the roles of fictitious business managers and performed complex management tasks associated with the production and sales of passenger cars. The economic competition among the individual businesses took place in a simulated commercial market and the individual players were remunerated for their work with fictitious money. The amount of accumulated money was the criterion of their evaluation at the end of the game. The study consists of two relatively autonomous parts that worked together to answer the key question: does completion of management game lead to the development of managerial skills? The first part of the study presents the results of an original, yet unpublished research work. The research was conducted through a questionnaire survey.
Klasifikace
Druh
D - Stať ve sborníku
CEP obor
AE - Řízení, správa a administrativa
OECD FORD obor
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Návaznosti výsledku
Projekt
<a href="/cs/project/GAP403%2F12%2F0249" target="_blank" >GAP403/12/0249: Efektivní vůdcovství: integrující přístup</a><br>
Návaznosti
P - Projekt vyzkumu a vyvoje financovany z verejnych zdroju (s odkazem do CEP)
Ostatní
Rok uplatnění
2013
Kód důvěrnosti údajů
S - Úplné a pravdivé údaje o projektu nepodléhají ochraně podle zvláštních právních předpisů
Údaje specifické pro druh výsledku
Název statě ve sborníku
The Proceedings of The 7th European Conference on Games Based Learning
ISBN
9781909507630
ISSN
2049-0992
e-ISSN
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Počet stran výsledku
9
Strana od-do
512-520
Název nakladatele
Academic Conference and Publishing International Limited
Místo vydání
Reading, UK
Místo konání akce
Porto
Datum konání akce
1. 1. 2013
Typ akce podle státní příslušnosti
WRD - Celosvětová akce
Kód UT WoS článku
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