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Changing the Ways, Possibilities and Results of Teaching Through the Application of Game Principles in Online Learning

Identifikátory výsledku

  • Kód výsledku v IS VaVaI

    <a href="https://www.isvavai.cz/riv?ss=detail&h=RIV%2F00216224%3A14230%2F17%3A00098467" target="_blank" >RIV/00216224:14230/17:00098467 - isvavai.cz</a>

  • Výsledek na webu

    <a href="http://dx.doi.org/10.21125/iceri.2017.0845" target="_blank" >http://dx.doi.org/10.21125/iceri.2017.0845</a>

  • DOI - Digital Object Identifier

    <a href="http://dx.doi.org/10.21125/iceri.2017.0845" target="_blank" >10.21125/iceri.2017.0845</a>

Alternativní jazyky

  • Jazyk výsledku

    angličtina

  • Název v původním jazyce

    Changing the Ways, Possibilities and Results of Teaching Through the Application of Game Principles in Online Learning

  • Popis výsledku v původním jazyce

    With regard to the design, methods and learning objectives of a course the main research question of our contribution can be articulated as what educational potential does the application of game principles in e-learning have? Subsequent lines of thought brought us to be deeply interested in how digital games can enter teaching and study at college, if game principles are even compatible with the logic of teaching in a dominant educational paradigm and what are benefits and cons of the educational principles of games in e-learning seen by designers, teachers and students, which we approached during the mixed methods research. Is there a change of roles taking place between teachers and students engaged in learning mediated by electronic resources? What are the interactions between key actors in the educational process? The summary of the questionnaire survey will help us to clarify the attitudes of the students themselves and to illustrate this relationship, which is conditioned by the feedback loop of an interactive learning environment. Analysis of the interviews served us to explore in detail how do teachers and designers of Masaryk University use technical resources available to them and how do they apply game principles using e-learning tools to change the ways, possibilities and results of teaching online.

  • Název v anglickém jazyce

    Changing the Ways, Possibilities and Results of Teaching Through the Application of Game Principles in Online Learning

  • Popis výsledku anglicky

    With regard to the design, methods and learning objectives of a course the main research question of our contribution can be articulated as what educational potential does the application of game principles in e-learning have? Subsequent lines of thought brought us to be deeply interested in how digital games can enter teaching and study at college, if game principles are even compatible with the logic of teaching in a dominant educational paradigm and what are benefits and cons of the educational principles of games in e-learning seen by designers, teachers and students, which we approached during the mixed methods research. Is there a change of roles taking place between teachers and students engaged in learning mediated by electronic resources? What are the interactions between key actors in the educational process? The summary of the questionnaire survey will help us to clarify the attitudes of the students themselves and to illustrate this relationship, which is conditioned by the feedback loop of an interactive learning environment. Analysis of the interviews served us to explore in detail how do teachers and designers of Masaryk University use technical resources available to them and how do they apply game principles using e-learning tools to change the ways, possibilities and results of teaching online.

Klasifikace

  • Druh

    D - Stať ve sborníku

  • CEP obor

  • OECD FORD obor

    50300 - Education

Návaznosti výsledku

  • Projekt

  • Návaznosti

    S - Specificky vyzkum na vysokych skolach

Ostatní

  • Rok uplatnění

    2017

  • Kód důvěrnosti údajů

    S - Úplné a pravdivé údaje o projektu nepodléhají ochraně podle zvláštních právních předpisů

Údaje specifické pro druh výsledku

  • Název statě ve sborníku

    ICERI2017 Proceedings

  • ISBN

    9788469769577

  • ISSN

    2340-1095

  • e-ISSN

  • Počet stran výsledku

    11

  • Strana od-do

    3014-3024

  • Název nakladatele

    IATED Academy

  • Místo vydání

    Seville

  • Místo konání akce

    Seville, SPAIN

  • Datum konání akce

    16. 11. 2017

  • Typ akce podle státní příslušnosti

    WRD - Celosvětová akce

  • Kód UT WoS článku

    000429975303017