Investigating motion sickness techniques for immersive virtual environments
Identifikátory výsledku
Kód výsledku v IS VaVaI
<a href="https://www.isvavai.cz/riv?ss=detail&h=RIV%2F00216224%3A14330%2F19%3A00108480" target="_blank" >RIV/00216224:14330/19:00108480 - isvavai.cz</a>
Výsledek na webu
<a href="http://dx.doi.org/10.1145/3316782.3321535" target="_blank" >http://dx.doi.org/10.1145/3316782.3321535</a>
DOI - Digital Object Identifier
<a href="http://dx.doi.org/10.1145/3316782.3321535" target="_blank" >10.1145/3316782.3321535</a>
Alternativní jazyky
Jazyk výsledku
angličtina
Název v původním jazyce
Investigating motion sickness techniques for immersive virtual environments
Popis výsledku v původním jazyce
Motion sickness is one of important issues in immersive virtual environments. In some cases it may last for hours after participation in the virtual experience. Reducing the amount of motion sickness in healthcare applications is of great importance. This paper is examining how motion sickness can be reduced in immersive virtual environments. Two visual methods were designed to assess how they could help to alleviate motion sickness. The first method is the presence of a frame of reference (in form of a cockpit and a radial) and the second method is the visible path (in form of waypoints in the virtual environment). Four testing groups were formed: two for each individual method, one combining both methods and one control group. Each group consisted of 15 healthy subjects. Results show that there is a pattern in the data favouring visual path as a better method against motion sickness compared to the frame of reference.
Název v anglickém jazyce
Investigating motion sickness techniques for immersive virtual environments
Popis výsledku anglicky
Motion sickness is one of important issues in immersive virtual environments. In some cases it may last for hours after participation in the virtual experience. Reducing the amount of motion sickness in healthcare applications is of great importance. This paper is examining how motion sickness can be reduced in immersive virtual environments. Two visual methods were designed to assess how they could help to alleviate motion sickness. The first method is the presence of a frame of reference (in form of a cockpit and a radial) and the second method is the visible path (in form of waypoints in the virtual environment). Four testing groups were formed: two for each individual method, one combining both methods and one control group. Each group consisted of 15 healthy subjects. Results show that there is a pattern in the data favouring visual path as a better method against motion sickness compared to the frame of reference.
Klasifikace
Druh
D - Stať ve sborníku
CEP obor
—
OECD FORD obor
10201 - Computer sciences, information science, bioinformathics (hardware development to be 2.2, social aspect to be 5.8)
Návaznosti výsledku
Projekt
<a href="/cs/project/NV16-31457A" target="_blank" >NV16-31457A: Neurobiologické mechanismy funkčních neurologických poruch</a><br>
Návaznosti
P - Projekt vyzkumu a vyvoje financovany z verejnych zdroju (s odkazem do CEP)
Ostatní
Rok uplatnění
2019
Kód důvěrnosti údajů
S - Úplné a pravdivé údaje o projektu nepodléhají ochraně podle zvláštních právních předpisů
Údaje specifické pro druh výsledku
Název statě ve sborníku
Proceedings of the 12th ACM International Conference on PErvasive Technologies Related to Assistive Environments, ACM Press, 280-288, 2019.
ISBN
9781450362320
ISSN
—
e-ISSN
—
Počet stran výsledku
9
Strana od-do
280-288
Název nakladatele
ACM
Místo vydání
New York
Místo konání akce
Rhodes, Greece
Datum konání akce
1. 1. 2019
Typ akce podle státní příslušnosti
WRD - Celosvětová akce
Kód UT WoS článku
000693992500038