Puppetry in Tangible Narratives: Interactive and Collaborative Storytelling in The Non-myth of the Noble Red
Identifikátory výsledku
Kód výsledku v IS VaVaI
<a href="https://www.isvavai.cz/riv?ss=detail&h=RIV%2F00216224%3A14330%2F24%3A00139275" target="_blank" >RIV/00216224:14330/24:00139275 - isvavai.cz</a>
Výsledek na webu
<a href="http://dx.doi.org/10.1145/3623509.3635330" target="_blank" >http://dx.doi.org/10.1145/3623509.3635330</a>
DOI - Digital Object Identifier
<a href="http://dx.doi.org/10.1145/3623509.3635330" target="_blank" >10.1145/3623509.3635330</a>
Alternativní jazyky
Jazyk výsledku
angličtina
Název v původním jazyce
Puppetry in Tangible Narratives: Interactive and Collaborative Storytelling in The Non-myth of the Noble Red
Popis výsledku v původním jazyce
The Non-myth of the Noble Red is a tangible narrative that combines cardboard puppets with digital storytelling in an integrated physical storyworld. This narrative employs networked microcontrollers within the puppets, RFID readers, and sensors to enable interactivity. The narrative unfolds within three physical, interactive environments. Each environment can track the puppets' positions and trigger audio fragments of the story. Performers use these puppets to navigate the narrative, interact with objects, and engage in a battle. This project explores the potential of puppets as virtual and physical avatars, emphasising interactive and collaborative storytelling. It seeks to look at the impact of these puppets and the potential emerging social dynamics during the narrative experience. The work presented here contributes to tangible narratives by emphasising an integrated physical storyworld (instead of a mapped one) and utilising puppets as storytelling artefacts that serve as both input devices and virtual/physical avatars, promoting immersive and collaborative storytelling.
Název v anglickém jazyce
Puppetry in Tangible Narratives: Interactive and Collaborative Storytelling in The Non-myth of the Noble Red
Popis výsledku anglicky
The Non-myth of the Noble Red is a tangible narrative that combines cardboard puppets with digital storytelling in an integrated physical storyworld. This narrative employs networked microcontrollers within the puppets, RFID readers, and sensors to enable interactivity. The narrative unfolds within three physical, interactive environments. Each environment can track the puppets' positions and trigger audio fragments of the story. Performers use these puppets to navigate the narrative, interact with objects, and engage in a battle. This project explores the potential of puppets as virtual and physical avatars, emphasising interactive and collaborative storytelling. It seeks to look at the impact of these puppets and the potential emerging social dynamics during the narrative experience. The work presented here contributes to tangible narratives by emphasising an integrated physical storyworld (instead of a mapped one) and utilising puppets as storytelling artefacts that serve as both input devices and virtual/physical avatars, promoting immersive and collaborative storytelling.
Klasifikace
Druh
D - Stať ve sborníku
CEP obor
—
OECD FORD obor
10200 - Computer and information sciences
Návaznosti výsledku
Projekt
—
Návaznosti
I - Institucionalni podpora na dlouhodoby koncepcni rozvoj vyzkumne organizace
Ostatní
Rok uplatnění
2024
Kód důvěrnosti údajů
S - Úplné a pravdivé údaje o projektu nepodléhají ochraně podle zvláštních právních předpisů
Údaje specifické pro druh výsledku
Název statě ve sborníku
Proceedings of the Eighteenth International Conference on Tangible, Embedded, and Embodied Interaction, TEI 2024
ISBN
9798400704024
ISSN
—
e-ISSN
—
Počet stran výsledku
4
Strana od-do
1-4
Název nakladatele
Association for Computing Machinery
Místo vydání
Cork
Místo konání akce
Cork
Datum konání akce
1. 1. 2024
Typ akce podle státní příslušnosti
CST - Celostátní akce
Kód UT WoS článku
—