Computer game as a tool for machine learning education
Identifikátory výsledku
Kód výsledku v IS VaVaI
<a href="https://www.isvavai.cz/riv?ss=detail&h=RIV%2F00216275%3A25530%2F17%3A39911544" target="_blank" >RIV/00216275:25530/17:39911544 - isvavai.cz</a>
Výsledek na webu
<a href="http://dx.doi.org/10.1109/PC.2017.7976197" target="_blank" >http://dx.doi.org/10.1109/PC.2017.7976197</a>
DOI - Digital Object Identifier
<a href="http://dx.doi.org/10.1109/PC.2017.7976197" target="_blank" >10.1109/PC.2017.7976197</a>
Alternativní jazyky
Jazyk výsledku
angličtina
Název v původním jazyce
Computer game as a tool for machine learning education
Popis výsledku v původním jazyce
The effective education is one of very important and everlasting challenges of human society. With each generation of students, new approaches have to be implemented to keep the process of education prosperous. This paper introduces a small piece to a set of modern tools for education of Informatics and Electrical Engineering. To be more specific, an interactive software for machine learning testing and demonstration is presented in this paper. The software is designed especially to be used as a motivation and a first encounter to these areas of technical studies, while it supports individual efforts of the students. In the paper, the software architecture is described and, in the second half of the paper, some possibilities of software usage in education process are suggested.
Název v anglickém jazyce
Computer game as a tool for machine learning education
Popis výsledku anglicky
The effective education is one of very important and everlasting challenges of human society. With each generation of students, new approaches have to be implemented to keep the process of education prosperous. This paper introduces a small piece to a set of modern tools for education of Informatics and Electrical Engineering. To be more specific, an interactive software for machine learning testing and demonstration is presented in this paper. The software is designed especially to be used as a motivation and a first encounter to these areas of technical studies, while it supports individual efforts of the students. In the paper, the software architecture is described and, in the second half of the paper, some possibilities of software usage in education process are suggested.
Klasifikace
Druh
D - Stať ve sborníku
CEP obor
—
OECD FORD obor
10201 - Computer sciences, information science, bioinformathics (hardware development to be 2.2, social aspect to be 5.8)
Návaznosti výsledku
Projekt
—
Návaznosti
S - Specificky vyzkum na vysokych skolach
Ostatní
Rok uplatnění
2017
Kód důvěrnosti údajů
S - Úplné a pravdivé údaje o projektu nepodléhají ochraně podle zvláštních právních předpisů
Údaje specifické pro druh výsledku
Název statě ve sborníku
2017 21ST INTERNATIONAL CONFERENCE ON PROCESS CONTROL (PC)
ISBN
978-1-5386-4011-1
ISSN
—
e-ISSN
neuvedeno
Počet stran výsledku
5
Strana od-do
104-108
Název nakladatele
IEEE (Institute of Electrical and Electronics Engineers)
Místo vydání
New York
Místo konání akce
Strbske Pleso
Datum konání akce
6. 6. 2016
Typ akce podle státní příslušnosti
WRD - Celosvětová akce
Kód UT WoS článku
000412119800019